Before courage and the tank fiasco... We had the ADC damage fiasco...

SquashCannon··4 votes·567 views

Tanks were total trash and ADCs were getting a free ticket towards late game where current itemization allows them to pretty much ignore armor entirely item 3036 item 3071

Well, we've seen what a pure tank favored meta and pure ADC favored meta can do.

Before we trash tanks again can we try a middle way between the two? Give ADCs something to do early game and make tanks actual meat shields even towards late game?

8 Comments

Eedat2 votes

Are you implying that only ADCs abused armor pen?

ScissorsNstuff1 votes

{quoted}

Give ADCs something to do early game and make tanks actual meat shields even towards late game?

no

SquashCannon2 votes

{quoted}

no

And why not?

ScissorsNstuff1 votes

because then to balance out that adcs are going to be doing so much lategame you have to gimp them all game and then do the same with tanks for the opposite reason. Basically both will go from specialists to special snowflakes that disappoint all day long (like right now but worse)

SquashCannon2 votes

{quoted}

because then to balance out that adcs are going to be doing so much lategame you have to gimp them all game and then do the same with tanks for the opposite reason. Basically both will go from specialists to special snowflakes that disappoint all day long (like right now but worse)

Not at all, I think you misread what Im suggesting. Specialization has nothing to do with game phases. ADCs can still be best at what they do and tanks best at what they do respectively. Game phase should have little to do with the class and moreso to do with the individual champion (am I playing a bully or a late game scale?).

ScissorsNstuff1 votes

specialization has everything to do with it. If you change the power curve over time you must compensate for this. Most adcs have never been this strong earlygame and when lategame comes they are weaker than they used to be. If you want to go further down that path then careful what you wish for.

Making tanks strong lategame also has little good to offer. The game needs to end.

SquashCannon1 votes

{quoted}

specialization has everything to do with it. If you change the power curve over time you must compensate for this. Most adcs have never been this strong earlygame and when lategame comes they are weaker than they used to be. If you want to go further down that path then careful what you wish for.

Making tanks strong lategame also has little good to offer. The game needs to end.

Fail. There will always be late game and early game centric ADCs. Itemization for both early and late should be available to all classes, and scaling should be mostly dependent upon champion kit, not itemization. Its why we have the abomination known as caitlyn, an early and late game god.

ScissorsNstuff1 votes

Fail. With the exception of Caitlyn there have not always been early and late centric adcs. Their traditional role has been the lategame monster, Caitlyn herself was not always so strong in general and was eventually allowed to be, not once has this ever really been a good, healthy thing.. it has pretty much always been used for abuse and oppressive gameplay.

You cannot make earlygame marksman items without either making it "marksman exclusive" or giving toplaners or marksmen going to other lanes more power to oppress others with. Though you could make something to solve the problem for the problem you created due to the other problem you decided to create but that type of design doesn't lead to healthy games.

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