4 things that could make Rammus have a more cohesive kit
His kit does work together but is missing that tiny bit of cohesion (All 4 are completely separate)
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give his Q and R AD / Armour scalings (on the basis on his current passive)
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make his spell do physical damage (this is on the basis of his E reducing Armour)
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give his passive an AP scaling whether it scale with Armour or Magic resist (Yes i know it's treading on galio's passive, if this is ever implemented it should be after Galio's rework )
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Make his E reduce MR as well
just something I thought of (not considering any of the Consequences)
what do you think?