To fellow kindred fans
Give ADC lamb a shot, its rather quite fun. Wont lie and claim its a top tier adc option but it feels a lot more viable now then in previous seasons. Early games a bit rough but once you make it to 6 things perk up a good deal. Frequently feeling like lambs a strong hypercarry when she make it to late, Q with stacks and Tempo create insanity attack speed and you can build them directly in response to enemy team with out sacrificing positives in their kit.
Pros Hella mobility. Flexible build options, can counter build for high number of comps. Brutal AS and Range late game. Difficult to dive lane when 6+. Has a response to the 100 to 0 burst which is popular in the meta, for self and allies. Pretty easy to cash in passive on lane with aggressive support or jungler pressure . By not jungling your team comp has room for an additional melee/front line.
Cons Mechanically Kindred's labor intensive. I for example still waste R and wiff the Q over bigger walls. Weak early game, bad matchups make you have to Q for CS. Displacement ability's remain a drag. A painfully high number of players don't know what her kit does and misplay around it. Flashing out of her R before it heals, or just walking out to their deaths. Folks Steal your skuttles/camps even when your right there to cash out on them, etc. 4 stacks is vital to acquire before lane phase ends. Last hitting needs to be on point. Feast or famine styled gameplay is not for everybody.