Ohmwrecker active needs a change

Spoofghoul··4 votes·377 views

Ohmwrecker stats are so nice and i would buy it a lot if only the active wasn't so useless

You don't need it and it gets progressively more useless as game progresses due to there being less enemy turrets And it's even worse if you fall behind because chances are you won't get to use it at all since it be stupid to dive a fed enemy

You can't even use more then one on a turret, no it has 8 seconds in between cooldown, and then you have to wait 2 minutes, meanwhile people are zooming around with 40 second youmous actives

If it had an actual active it would have been a good item

But it's only good use is for when enemies are stalling too effective and you need to dive due to excessive waveclear which usually mean they got more then 1 mage in which case the stats just don't make sense you would want magic resist instead.

In that sense it suffers from some of the same problems as current banner as in it not being a great anti mage buy due to the stats while the active is good vs them because you can attempt to dive them anyway

But even if you are successful you now have less and less use for the item as towers fall And arguably don't need the active if ahead because other items make you tanky enough to tank the tower

So i would propose a different active

One where you place a device which forces an enemy tower to attack it if it's placed within their range, if attacked by a tower it's other functions are disabled

The same device also gives a shield to friendly towers when placed on it.

And if it isn't placed near a tower it can zap enemies instead dealing a bit of damage and grounding them for like 0.25 seconds just to have it available as something to disrupt enemies in a fight or to help push a wave more easily. could be singletarget zaps or maybe multitarget due to arcs or an aoe effect centered around the device which emits a shockwave around it Whatever makes sense

Just expanding the actives usefulness beyond diving a tower would make ohmwrecker a nice item to buy

The health of the device could scale with the users health or be just a bunch of health bars like a ward

2 Comments

shicky971 votes

I would personally like Ohmwrecker to be changed to be able to close the enemy base gates. I feel like that would be a moderately useful effect if the game goes long.

Spoofghoul2 votes

oh yea that one is good

or maybe used it on other structures too like zzrot to amplify it and make it spawn a huge voidling

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