Season 6: Power Creep the Season

Jefftiffy··2 votes·935 views

I hate that this season is quite literally the most power creep we have ever had in this game. And the game is showing it yet no one points at it. It doesn't matter if the power creep effected every single champ in the game. It is throwing it out of whack because it adds yet another layer to balance.

Masteries doubled if not tripled in power. AD itemization was thrown way out of balance with AP itemization (nerfs to AP combined with huge buffs to AD) which put AD at better values as well as more gold efficient. So the only way to deal with it is to abuse the Juggernaut update items to live and thrive because they were made for people to live to get in and do damage (which ironically is why Atma's was removed). And guess what happens when Juggernaut items are the counter to the current problems that every role is having. It creates the stupid meta golem build which wrecks everyone and even ADCs start to pick up the items.

For the most part even the ADC items alone show the massive power creep. item 3072 vs. item 3812. There is one that is stupidly obviously better to the point where you are almost dumb to build item 3072 even if item 3812 10% CDR is thrown out the window. I mean ADCs now have stupid amounts of burst onto of insane DPS. See: KogMaw Corki Ezreal. Also let's just look at Graves. Who thought giving an ADC bruiser tools was a good idea? When Jinx the most flexible ADC is out of the meta you know there is a problem with it.

1 Comments

Wolfram Oxford1 votes

Burst>Squishies This is a concept to focus on. The strategy when facing any squishy champion is to kill them fast. Since the game is loaded with damage pretty much every champion can do this. So giving ADCs a fighting chance via partial defensive items isn't a bad move. Considering how many champions can just dive and ignore peel, defensive items were needed on the AD side of carries. AP users however had a lot of defensive items, so when talking about ADCs not deserving any defensive items please do not bring up mages being inferior, when saying that they are is simply false. Right now the real focus should be on tanks and bruisers. They are poorly designed. The reason being that they get pretty much everything you would want in a champion, high damage, survivability, crowd control, and often mobility. In previous seasons this hasn't been a huge problem, although a problem, but it is even worse now. Items such as Spirit Visage, Warmog's, Sunfire Cape, and Iceborn Gauntlets, along with a strong tank-mastery tree are mainly the reason that they are becoming stronger, besides innately being strong, and being the counter to squishy champions.

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