Stop trying to force bruisers and tanks into the same rune tree
First the changes on PBE to Grasp, so as to band aid bruisers lack of a keystone, now the reduction of health that resolve gives so that it can give health + AD/AP or AS to further allow bruisers into resolve.
Meanwhile none of the other Rune trees are adapted to allow bruisers to take them. Press the Attack is still strong , but got nerfed because marksmen use it 10x better than melee champs. Lethal Tempo is absolute garbage on melee champs becauase they cannot stay in attack range to use the increased attack speed. No bruiser ever took warlords, and now that it is even weaker as fleet footwork, there is no way they take it. Electocute has a longer cooldown than TLD did, and bruisers don't build enough BONUS AD to make use of it. And in lane, its damage is meh, especially vs other bruisers or tanks. Dark harvest is garbage in lane, and predator is an assassin/jungler keystone. Inspiration is trash except in niche cases, particularly on bruisers.
And yet we see things like phase rush getting buffed for ranged champs because "melee champs outperform their ranged phase rush counterparts." As if ranged champs dont use the entire precision tree better than melee champs. There really should be melee/ranged differences between runes, because ranged champs use them better than melee champs ever could.
And stop trying to band aid all of this by simply mushing together tanks and bruisers so that they can have their masteries gimped by being together when they want different things, and Riot can call it a day.