@Meddler, These change to Rengar's base armor can only lead to a frustrating gameplay.
How these changes ( lowering the base armor of a melee champ under the base armor of several ranged champs like Varus, Jinx, Caitlyn) can lead to a good gameplay? Being a leaf in a storm for a melee who has to jump between 5 ppl trying to kill a carry isn't a great feeling. W nerf is good, the spell is already pretty useless 80% of the times expecially for the 20 sec rank 1 early game, so isn't a big problem. The champ isn't overperforming, even with his mains, so I don't understand the double nerf. If you want to change something, You can work on his crit which lacks of depth and mechanical skill