Idea for Shen Ult?
It seems (at least to me) that the consensus is that Shen's ultimate is eating up all his power budget and is the reason why Shen has had to be nerfed so hard since his appearance in league.
So I have a few thoughts:
- Leave it like it is, allow Shen to shield himself and the ally again, but make the range only semi global. Something like TF's ultimate range.
The other is a completely different rework, and I think says "Stand United" a bit more. Just some thoughts, tell me what you think. :)
1)Stand United:
Shen takes on a shadowy form and becomes untargetable for 2.5 seconds. During this time, Shen cannot move or cast spells. All nearby allies (some moderate range, it is an ultimate) are shielded from damage (100/200/300+20% Shen's bonus Health) for up to 3 seconds and have all cc currently on them removed. When Shen comes out of stasis, he gains a the same shield and a 20% movement speed increase for 3 seconds.
No longer a global ult, Shen would have room for some buffs. Your thoughts community?