@Riot: Just drop the Infinitely scaling Rune Idea all together. You CANT balance it

5050BS··4 votes·768 views

Its fine(ish) in a champions kit, but as a Rune that anyone can pick up has ALWAYS been a bad idea.

This is what Dark Harvest should be.

Damaging a Champion, Large Jungle Mob, Cannon Minion or Epic Monster, below 50% health deals adaptive damage and harvests their soul, healing you for 5% of the targets Max HP (Max 400 on Jungle and Epic Mobs). Dark Harvest damage: 50-180 (based on level) (+5% of the targets MAX HP) (+25% bonus AD)(+15% AP) Cooldown: 40s (reset on takedown)"

2 Comments

drash792 votes

At best dark harvest will deal about 2-2.6 k damagd only in a 30 min game. compare to Conqueror which deals somewhere to 2-3 k damage in true damage in 30 min games. Or Comet which deals somewhere 2-2.6 k damage in 35 min games.

5050BS2 votes

LOL its not about how much it does over the course of the game (tho one some champs it will be 5-7k)

Its that it one shots people.

Even with the lowered damage.

Just did a game with an Annie support that at the end had 37 stacks and it was popping for ~800. She would Ult and that alone killed people. FYI as support botlane it was very easy for her to get stacks because you have two people that get under 50% often.

Fizz, Veigar, Zed, LeB all can.

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