Qhile base health and regen buff would be nice, let's think of this from a balance standpoint:
Mordekaiser has such low base health because of the massive hp gain when Dragonforce is active, as well as base stat boosts reletive to what champion you got as a ghost.
As such, base health cannot be touched without nerfing one of the two.
If anything on that subject, hp gain from dragonforce should be nerfed and base health and regen given to Mordekaiser himself. I'd think that'd balance out nicely.
NOW ON THE FLIPSIDE:
With solo w castable on minions solo, you get DoT back when the circles touch. This means more shield generation. This solo w buff paired with the 20 damage to all ranks on e buff(as ability damage gains shield) your shield has recieved a nice buff overall.
Now, theoretically, Mordekaiser's shield is a virtually limitless extention of his base health(so make sure cdr is in a Mord build), so instead of Riot moving the power out of ghosts of your ult, the SHIELD was buffed. This is acually I wonderful thing, really.
Long story short, you will now have better shield generation and upkeep, as well as better poke.
Solo lane Mord may flourish yet again.
Now as ADC Mord, which is lots of fun with the proper support, these buffs mean that Mord won't just be a 100% free kill if the support dies, ESPECCIALLY when bot lane is ganked and things become a nasty 3 vs. 1.
These changes are a major buff to solo lane Mord, and a very tiny one for Duo. Thank you Riot, I lookforward to these tweaks on live.
Call me the black sheep, but I like Morde's kit, and am afraid of a huge rework. I love the 2 heals, the shield, and what Q can do when you run mobility and rush some AS. When built correctly, Mordekaiser scales very well into late, which makes sense as to why he is so weak early.
Think about it; the low base health is counterplay so Mord is not completly OP from the get go.
Hope the w and e changes stick. Pleaseeeeee hit liveeee
HIT LIVE NOW.