Can we make Taric more self-synergising?
This isn't specifically about making him more powerful (he's good enough as he is), but I think there are quality of life issues he faces.
- His passive's interaction with Q and W. Taric is already slow and he has a pretty small melee range. However, his Q and his W both interrupt auto attacks. His E does not and feels very fluid when weaving it into your attacks for the cooldown. However, the Q and W both have a cast time, forcing Taric to stand still andd stop auto attacking.
His Q and W could do with working the same as his E, not interrupting auto attacks and movement so Taric can at least keep up with enemies he has already engaged.
- E and minions. This is an annoying one. You cast Dazzle and suddenly Taric decides to do some awkward pathfinding around a minion and causes you to miss.
His E would benefit from ignoring unit collision while casting. This would just allow him to move precisely in this time without getting hindered by random pathing choices.
- More Q synergies. This is probably the one I would call an actual buff. Essentially Taric doesn't always get to engage, but it would be nice if he had a combat oriented way to charge his Q other than his passive. His E is obvious, since he will generally get hits off after a stun.
But it would be nice if he gained a charge on his Q when a Bastion shield breaks instead of wearing off. This means if Taric stops enough burst to break his shield, he gets a bonus to the Q. If both his and his ally's shield both get broken (AoE?) he gets 2 quick charges to double up on the protection.