Can Karma get some Late Game Mage Love?
She can function as a mid-mage. But she falls off heavily for late game, like, really heavily.
She has to get in and stay close to enemies to deal her full potential with her W and her Ult-Q is very easily body-blocked by tanks (who she has no chance in hell of beating even with full pen late game).
This means she is generally having to snare and attempt to damage the front lines, which she just isn't good at. She cannot nuke as hard as a LeBlanc, even with her full combo. Leblanc may be single target, but she has far superior mobility and general safety. She can also reach the back lines, which Karma cannot.
TL;DR Karma needs some late game scaling in her mage role.
For the record, I think her early game is more than fine, possibly too good.
there are a number of different victims of the late game fall off