Towers need to be strong enough to defend against an immediate 4-man dive at level 6

Yenn··3 votes·253 views

This pretty much shuts out the remainder of the game if one team hits 6 before the other, as it snowballs out of control with minimum one dragon and two turrets at minimum. More likely it's also going to be 2-3 kills, and sometimes even three turrets.

If one team hits 6 before the other, there's no way to counter this, and a single mistake made in the first couple of minutes of the game should not be the deciding factor.

Can this please be addressed before the season ends?

5 Comments

CamilleRule341 votes

uh how do you not see the counters to this.

For a 4 man bot gank to happen, 2 people have to leave their zones.

So if mid roams and top tps to bot, then the jungler and mid can push mid, top can push top, and when you see people leaving the lane hide under turret. If youre both alive, you should be able to survive under turret. and if getting to 6 first is the issue then kill more minions, lol

Omen461 votes

{quoted}

uh how do you not see the counters to this.

For a 4 man bot gank to happen, 2 people have to leave their zones.

So if mid roams and top tps to bot, then the jungler and mid can push mid, top can push top, and when you see people leaving the lane hide under turret. If youre both alive, you should be able to survive under turret. and if getting to 6 first is the issue then kill more minions, lol

Not all comps are that effective at split pushing, good luck taking a turret as Ornn or TahmKench. Also, most of these plays of 4 man gank bot is after they have a lead, meaning they can likely dive with minimal consequences, and if they are going botlane, botlane likely does have a lead and needs to be ready to evacuate or cc effectively, trying to prevent the wave from reaching turret is not heavily effective. If your a jungler, you should hope your actually smart enough to prevent counter jungling, and effectively feed yourself for this maneuver. Lastly, If the 5 man is not challenged, and has taken the turret, you can ADDITIONALLY, lose ANOTHER turret, dragon, or a champion kill if they can get an effective lock down or botlane has failed to recognize an obvious retreat sign.

Also since most play soloQ it's very unlikely the 5 man gank will be able to be traded as effectively. Though additionally, This isn't a common maneuver for most soloQ games either, So your not LIKELY to encounter this. Personally I wouldn't mind turrets having a kind of item 3193 effect to sustain a large number of attacks from certain people trying to rush first turret bonus. 4+ people turret gains increased damage and bonus damage reduction, makes team fights actually necessary, and team-wide lane control without mindlessly pushing lanes as a team.

CamilleRule341 votes

{quoted}

Not all comps are that effective at split pushing, good luck taking a turret as Ornn or TahmKench. Also, most of these plays of 4 man gank bot is after they have a lead, meaning they can likely dive with minimal consequences, and if they are going botlane, botlane likely does have a lead and needs to be ready to evacuate or cc effectively, trying to prevent the wave from reaching turret is not heavily effective. If your a jungler, you should hope your actually smart enough to prevent counter jungling, and effectively feed yourself for this maneuver. Lastly, If the 5 man is not challenged, and has taken the turret, you can ADDITIONALLY, lose ANOTHER turret, dragon, or a champion kill if they can get an effective lock down or botlane has failed to recognize an obvious retreat sign.

Also since most play soloQ it's very unlikely the 5 man gank will be able to be traded as effectively. Though additionally, This isn't a common maneuver for most soloQ games either, So your not LIKELY to encounter this. Personally I wouldn't mind turrets having a kind of item 3193 effect to sustain a large number of attacks from certain people trying to rush first turret bonus. 4+ people turret gains increased damage and bonus damage reduction, makes team fights actually necessary, and team-wide lane control without mindlessly pushing lanes as a team.

Thats why Tahm and Orn are s tier top laners /s

You're picking 2 examples of people that can't split push out of the example of probably 30 that could.

Here are some of the top tier laners according to Rankedboost.com

Yasuo Fiora Gangplank Singed Jayce Riven Darius Tryndamere Irelia Renekton Nasus

These are all "b tier" or above.

Your arguement isnt invalid, its just flawed.

And we're not talking about split pushing, lol, we're talking about just regular pushing.

JackMcSnipeyz1 votes

How are you guys losing so badly that simply hitting 6 a minute late loses you 2 turrets and a drake - MINIMUM. Im convinced by this boards and my general game experience, people dont know how to play from behind.

Salron1 votes

How the fuck is a tower supposed to protect against a 4 man dive? You will die in 3 seconds(at best) or less Towers attack way too slowly to do anything

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