Mordekaiser's Shield is Unique: Rework Focus

ModKnightsKemplar··2 votes·263 views

This thread (and associated poll) are basically to gauge interest in a version of Mordekaiser that focuses on his shield mechanic.

Riot has stated that they are trying to make each champion feel unique. I agree with that direction. It is problematic, though, when Riot decides to add a unique mechanic to a champion (in this case, Ghost Dragon) instead of honing an existing unique mechanic (the shield that builds as Morde deals damage).

I think focusing on the shield and re-adjusting him to be a juggernaut, instead of a burst damage carry, is the right direction for him. This would require he lose his burst. It would require no Ghost Dragon. It seems, from other discussions on forums, that many other players agree with this direction, but I think we need to make a point to Riot with numbers for them to pick up on whether or not this is really a majority opinion from players. This is why I attached a poll.

The point I want to make to Riot is this: When you get around to looking at Mordekaiser again, please consider the shield mechanic instead of this crazy Ghost Dragon thing. It was a cool idea, but it clearly didn't deliver and it isn't necessary.

1 Comments

Jotunheimr1 votes

I agree that something along the lines of bettering shield would be nice, as the shield does degenerate quite rapidly.

I think the dragon ghost is cool and unique, but, I will admit it's pretty strong.

As mentioned in other posts, I've mentioned that although Morde gets buffed stat wise for ghosts he takes( and a big defensive one when dragon is begotten which DOES grant you nice shield as a result, you DO NOT have that strong of a shield without a ghost)

When playing against a Mordekiaser, they are very easy to kill, ESPECIALLY if the support dies.

Although I will say that the burst on q should be kept. Granted, it's like Vi's 3 hits.. Only Mordekiaser's Q is much more deadly, which is fine because Mord has a whopping 325 Movespeed.

Here's how I think he should be tweaked:

-Leave burst Q damage. -Leave the heals alone. -Keep his base health, as shield is a %max health. -Grant Mordekiaser a little more armor and magic resist early so he's not stupidly underpowered early. -Lower the stat boost on Dragonforce, but keep the Dragonforce in tact. -signifigantly lower the degeneration rate of shield. -allow solo w DoT AoE when below 25/30/35/40/45% health, that way you don't push lane hard early, but have a pinch scenario ability if ganked and outnumbered. This is good because Morde has no escapes grom ganks, or really ANY defenses early.

Express your opinions, friends!

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