Urgot build theory crafting

Spoofghoul··1 votes·493 views

So i wonder what his new build will be like

currently i just run item 3047 item 3042 item 3071 item 3812 item 3001 item 3065

Not sure if that would still work as well after the update but the purge ability looks promising

So what do you guys think will be the new items the new urgot prefers

I think we can safely say item 3071 will be a good choice as it is for most juggernauts

But im personally also thinking of these item 3022 item 3078 item 3053 as good options

It will depend on his mana consumption though but i bet he wont be as tear reliant anymore although that would still be a great choice because of his purge spell allowing for a great many muramana procs.

The frozen mallet will be one of my favorites i think as the slow will help massively with using his passive And if he still has any inherent armor penetration i might pickup triforce over cleaver and combine it with steraks for the extra damage and shielding

As for pure defensive items i will most likely just grab item 3047, doh, and item 3075 because thornmail now does everything from grievous wounds to attack speed slows to return damage with a bunch of armor and some hp and it's even a good item to start building in lane Possibly ill take item 3742 for the speed up which will help with passive

As for MR item 3065 or item 3001 or both if needed and using item 3156 on occasion

Here is some other stuff i might grab item 3083 hp/sustain item 3193 for when you hook someone, then press this baby and yea well they are screwed now aren't they

What do you guys imagine Urgot will like to add to his arsenal

5 Comments

Fertsa1 votes

item 3152 I mean his dash range is abysmal, this would practically double it. item 3046 So he can move through champions and proc his opposite leg

Spoofghoul1 votes

Oooh the phantom dancer is an interesting one for sure the bonus movement would help a lot too

Mysticman891 votes

Depending on scalings, he might be pushed towards more raw AD rather than tanky juggernaut standards. Really hard to do much theory crafting whern all we know it what his abilities do and not how they scale.

Spoofghoul1 votes

His W purge does apply on hit effects so we know that, though at less then full value, but muramana might just work at full power so that is still an interesting option. And his R can execute

I think he will have good AD scaling. Probably total AD since he is supposed to hurt, except for maybe ult which i imagine will be bonus ad or maybe just % damage

I think his overall stats won't be much different then what they are now except for maybe some more base AD and possibly a bit higher armor That would make him slightly less tanky then the usual juggernaut but he does have a range advantage over most of them

Nanuk Pihoqahiak1 votes

Frozen Mallet I think will be auto on him. The slow is just too good for what his kit offers.

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