Am I the only one concerned for Urgot?
First, he has an orientation-based passive. While it is omni-directional and "self-targeted" - unlike Fiora's - it still doesn't translate well into the late-game, where any amount of CC or escape potential could make it worthless. On the other hand, if you give him too much static mobility for the sake of his passive, he becomes genuinely unstoppable.
Second, while on the subject of mobility, his charge is seemingly a superior version of Volibear's. No doubt if it has enough damage or range, it'll end fights before they even begin.
Third, his ultimate, while still a positive addition, spits in the face of tanks with "true death" while they're already pretty down in the dumps. Considering he's going to be taken top lane, that hurts the chances of tanks recovering.
Fourth... CertainlyT is designing him, and he has a track record for overloaded and difficult-to-balance kits.
Forever The Meta Support
The anti-fun edgelord.
The original anti-fun edgelord.
The most anti-fun ADC right after...
The most banned ADC.
There's also several others that would require more discussion, but you get the point.
Overall, I'm excited, but I don't want to see him over-nerfed or hated by the community just when he finally gets his chance to shine.
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CT has been moved to the VGU team since before warwick came out. ANd hes done a fantastic job there.