pro adc player complains about mega adc buff patch

Commando Yi··4 votes·1,798 views

https://www.facebook.com/forg1ven247/posts/435204226604274

happens to be on the front page of reddit right now

this guy builds ie pd pd and complains that adc is weaker now despite all the options that have been given to them

somehow i am not surprised

15 Comments

Facy5 votes

Hes 100% correct with what hes saying. You r just Biaseg and cherry pick.

"So, for the previous season, lets take an example on a very auto-attack based ad-carry (Cait/Vayne). The most optimal build to have for having maximum output damage was (not in order, just stating the items) IE-PD-BT-LW-PD-AD/MR item or BotrK. With the IE-PD-PD alone u could get 90% crit chance, 100% AS from these items, the buff on the critical damage, movement speed buff and ignoring unit collision. Now, the items that provide AttackSpeed in the shop are nerfed about 15-20%, the crit is also in total 10% less (it is a lot even if the number seems low). Add also that the flat AD u can receive from items is also lowered."

thats basicly what u tried to put out of context or you couldnt use your 1 working braincell effective enough.

Commando Yi3 votes

{quoted}

Hes 100% correct with what hes saying. You r just Biaseg and cherry pick.

"So, for the previous season, lets take an example on a very auto-attack based ad-carry (Cait/Vayne). The most optimal build to have for having maximum output damage was (not in order, just stating the items) IE-PD-BT-LW-PD-AD/MR item or BotrK. With the IE-PD-PD alone u could get 90% crit chance, 100% AS from these items, the buff on the critical damage, movement speed buff and ignoring unit collision. Now, the items that provide AttackSpeed in the shop are nerfed about 15-20%, the crit is also in total 10% less (it is a lot even if the number seems low). Add also that the flat AD u can receive from items is also lowered."

thats basicly what u tried to put out of context or you couldnt use your 1 working braincell effective enough.

someone who builds 2x pd's on adcs is complaining about itemization

what have i taken out of context?

Sightless663 votes

someone who builds 2x pd's on adcs is complaining about itemization

No, someone who uses 2 pd's as an example to illustrate how ADC item stat efficiency has changed is complaining about itemization. It's just meant to be a stat comparison for how stat efficiency has changed. His point was that a similar build has fewer stats in the preseason than it did before. He didn't even claim that the build was the best, just that it was optimal for damage output, which it is. It doesn't mean that he builds it all the time, just that it's useful for a comparison of the stats of damage items in an ADC build.

You're jumping way too hard on the example build even though it wasn't intended to be a build he actually does. It's focusing on a small detail at the expense of an overall point. He's not trying to say that this is the best build, but you're hyperfocusing on that aspect, and that is ignoring context.

Do you really, really think he's saying double PD is the right build? Come on man. You know that's not what he means. You're not that dull. You know he's not advocating double PD.

Mimy4 votes

Who builds two ohantom dancers and expects power?

KONO RUBICK DA1 votes

{quoted}

Who builds two ohantom dancers and expects power?

they wonder why mundo has 57% win rate, this is ridiculous. i hope riot won't nerf him directly

EcchiOtakuTM2 votes

[{quoted}](name=Commando Yi,realm=NA,application-id=3ErqAdtq,discussion-id=qXpJEH3E,comment-id=,timestamp=2015-11-18T13:29:41.007+0000)

https://www.facebook.com/forg1ven247/posts/435204226604274

happens to be on the front page of reddit right now

this guy builds ie pd pd and complains that adc is weaker now despite all the options that have been given to them

somehow i am not surprised

Actually All AD who build LW are weaker so ADCs warranted the rework buffs, which allowed riot to nerf LW and make adcs more fun. However Jayce/Varus/Riven(even though I thought I'd like riven w/o LW, she's far too weak to be exciting to fight anymore)/urgot/Pantheon and all AD assassins (Except late game talon who can somewhat use black cleave) Lost LW their item for poke/engage on squishies which is now a tank buster item focused which I DO like however AD Assassins/Jayce/Varus/Riven/Urgot/Pantheon 100% need compensation for the lost of their squishy killing LW

After they nerf graves and change lucian's power shift however vayne needs to lose 3% max hp true damage aside from that the ADCs are fine damage-wise (Althogh some lowerwin rate ADCs (Kog, Urgot, Cait, Ezreal, Sivir, Quinn, Corki, and Twitch) are somewhat that way cause the game pace tweaking back to it's usual self after that all adcs (Except vayne) Should be around the same damage/viability-wise

The Loveless1 votes

{quoted}

Actually All AD who build LW are weaker so ADCs warranted the rework buffs, which allowed riot to nerf LW and make adcs more fun. However Jayce/Varus/Riven(even though I thought I'd like riven w/o LW, she's far too weak to be exciting to fight anymore)/urgot/Pantheon and all AD assassins (Except late game talon who can somewhat use black cleave) Lost LW their item for poke/engage on squishies which is now a tank buster item focused which I DO like however AD Assassins/Jayce/Varus/Riven/Urgot/Pantheon 100% need compensation for the lost of their squishy killing LW

item 3142 item 3156

If you don't care about having crit, build those two. And honestly item 3071 is good at killing squishies too. It's damn good now with more ad.

Edit: since we're talking about casters and assassins, I'd finish my build with item 3812 and item 3139 or item 3072

EcchiOtakuTM1 votes

[{quoted}](name=The Loveless,realm=NA,application-id=3ErqAdtq,discussion-id=qXpJEH3E,comment-id=00040000,timestamp=2015-11-18T15:59:21.057+0000)

item 3142 item 3156

If you don't care about having crit, build those two.

You do know that's nowhere near old LW's squishy killing power right? people on those champs except urgot when they build they use to just youmuu-> lw not only did turning LW into a tank buster item ruin that but not they dont have any real way to go in insta kill a squishy and get out, which again isn't really a problem but all assassins need more compensation for losing that build path and squishy killing power(Although again talon can replace it with black cleaver somewhat also shaco isn't really affected since shaco usually builds lw last anyways making it a tank buster item buffed shaco a bit +he usually has crit anyways)

AD Assassins/Jayce/Varus/Riven/Urgot/Pantheon could use a new armor pene item that has a large armor penetration bonus that lowers over the course of a fight (Maybe seconds in combat with a champion or hits on a champion you could even make 2 different items one holding each of these) and resets CD over time or when a kill is scored(Would be reasonable for assassins, jayce/varus poke, urgot who still is in line for a rework since all they did was a placeholder change but he does have poke, and full ad pantheon while still buffing riven but not making her outrageous in terms of consistent huge damage if not CC'd and varus could use a rework where w is his passive to gain a new skill. along with assassin buffs(Like the incoming zed one)

The Loveless1 votes

The old YGB+LW would give you 70 ad. The new YGB+Maw will give you 120 ad (and 30 flat pen). The older combo had a bit of crit chance, but the new combo lets you deal a constant +120 in autoattacks and also adds 120 ad to your SCALING abilities, so imagine that versus the measly 70 you used to have.

If you can't kill a squishy with +120 ad and 30 pen, something must be wrong with your rotations or execution. It's worked for me and I am speaking from experience, of course, on champs like Talon, Rengar & Panth. Urgot is not an assassin, so he will not be 100-to-0'ing anyone in a short amount of time anyway, so no need bringing him up. Jayce and Varus poke before going all-in, if they go all-in at all. Riven is much more disgusting with 120 bonus ad than 70 bonus ad, so...(???)

What you propose in the second paragraph (new pen item) sounds unfair to the squishy. How would a support defend themselves against you if you decide to 1v1 tower dive and instagib them, taking maybe 1-2 tower shots?

EcchiOtakuTM1 votes

[{quoted}](name=The Loveless,realm=NA,application-id=3ErqAdtq,discussion-id=qXpJEH3E,comment-id=0004000000000000,timestamp=2015-11-18T17:55:10.871+0000)

The old YGB+LW would give you 70 ad. The new YGB+Maw will give you 120 ad (and 30 flat pen). The older combo had a bit of crit chance, but the new combo lets you deal a constant +120 in autoattacks and also adds 120 ad to your SCALING abilities, so imagine that versus the measly 70 you used to have.

If you can't kill a squishy with +120 ad and 30 pen, something must be wrong with your rotations or execution. It's worked for me and I am speaking from experience, of course, on champs like Talon, Rengar & Panth. Urgot is not an assassin, so he will not be 100-to-0'ing anyone in a short amount of time anyway, so no need bringing him up. Jayce and Varus poke before going all-in, if they go all-in at all. Riven is much more disgusting with 120 bonus ad than 70 bonus ad, so...(???)

What you propose in the second paragraph (new pen item) sounds unfair to the squishy. How would a support defend themselves against you if you decide to 1v1 tower dive and instagib them, taking maybe 1-2 tower shots?

30 flat armor pene vs 20 flat armor pene and 35% where the enemy has to have 28 total armor minimum to be more effective, oh wait the squishies have a base armor of 75-85 max level. maw does nothing compared to old lw did midgame and onward and if you get maw+youmuu early enough to even make maw useful the enemy sure fed easily. Btw no real need to compare youmuu to itself youmuu was a buff for everyone except rengar who used the crit for ie so all you actually lost is 15 ad to get the old lw over maw.

I didn't mean urgot was an assassin but full ad reng, talon, pathe are and even if they didn't go full ad if they use to build lw they are hurt from the nerf. and urgot falls under varus/jayce even if he's underwhelming due to riot not reworking him yet. And squishies can be killed pre-mid game afterward an assassin is useless since lw gave more of a squishy killing potential before than the crap assassins have now

Also it's not unfair ad assassins have a low in win rate for a reason atm and just because that item would be catered to them doesn't mean that supports can't still peel them like before it's just giving them better squishy killing potential mid-game and onward nothing hard to counter(The one that lowers usability over time is easy to stop with cc, the one that a certain amount of hits until it loses effectiveness is easy to take hits for the carry and make the item useless as well.) It's for short engages such as poke (urgot/varus/jayce's poke) and ad assassins in general who want to get in kill and get out but unlike old LW it will lose effectiveness while in combat this way riven won't just buy it and be back to a assassins are cute but I can do this all through a fight)

SEKAI1 votes

Dafaq, that's actually a FB post where you can like and comment on, I mean here on LoL forum?

Tengrichan1 votes

I noticed the same thing.Especially on Tristana.

AnOstrichWithPMS1 votes

riots response buffs adcs again

EcchiOtakuTM1 votes

{quoted}

riots response buffs adcs again

I hope not adcs are in a great spot where they should be excluding vayne, just need to adjust game pace for late game adcs to be useful

Suijinheki1 votes

I'm gonna say this as a top-support lane main. I don't like the adc role but The ADC's right now have to be broken to because right now the mega tanks like Mundo/Rammus/malphite etc. are. LW's been somewhat gutted vs. mega tanks due to not penetrating base armor anymore (you're losing about 30 armor pen from LW because of the change) and BoRK nerfs (8%-> 6%) make counter hp stack like mundo-renekton noticeably harder. Graves is indeed broken but so are the power picks I mentioned above. They're the ones really driving the show if you ask me because it's borderline impossible to kill them. APs can't because SV/banshee buffs and AP itemization nerfs, ADC's can't do it easily for the same reasons. That extra ~45 AD you're getting from the new youmuu's LW derived combo's not going to help you against 3k hp mundo who now get's an extra 900 ehp against you because riot changed their penetration formula for LW to only work vs. bonus armor. You can say "well I'm only gonna use my combos on the squishy". What about mundo killing you with base damage or rammus now being an unkillable wall crowd controlling you and doing whatever he feels like because everyone tickles. That's the issue I have with the game at the moment.

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