I got some ideas on changing lulu up.
some things I thought would be cool now since rakan has come out (gee won't xayah be pissed) and with the new athene's. to try out fitting in with her role in protecting the hypercarry late game. in order from probable best to worst.
- lower her base shield and give it better scalings as she levels up the skill, like rengar's q she can stack ap and have a bigger shield come lategame.
- lower her base slow and give it a moderate ap scaling
- make her e base shield scale with level so she can max q first if she likes and go a bit more aggressive.
- make her ult also give slow resists to allies in the range or some other buff like healing or a speed boost.
- some post I made a while ago I can't find any more where I described changing her abilities to revolve around pix like taric with his link where she links pix to an ally and they get a small boost to attack speed an a small on hit, her ult and new w (by the way also changed the w) would cast from the e mark and recasting the e would shield the ally once more and boost the on hit to full pix potential. new w would instead of being a speed boost or total point and click shut down be an aoe that sticks to the ground around pix that creates a sort of "no jumping here" zone a la poppy. also had a thing I forget about attaching to enemies but not allowing her to ult enemies or something.
what you think? I'd really like lulu to be a lategame scaling support in utility anyway and nerfing her early game damages to compensate would also probably remove the prevalent threat of her strength in other lanes and allow her to be buffed back up a bit without worrying about becoming ovebearing.