conqueror keystone needs some changes.

AmetDeCrypt·3/26/2018, 9:10:59 PM·15 votes·1,287 views

more specifically it needs better visual/audible indicatators that it's activated. I was playing around in a bot game with illaoi and I couldn't tell a whit when it was proccing or being used and when it disabled. needs some kind of glow effect on the character around the hand reigon to show it's up and a better activation animation and sound to really get that feeling down.

17 Comments

Ahristocats3/26/2018, 9:14:20 PM10 votes

other than that

they need to reduce the AD it gives from 10-35 to 5-35

the ad it gives at lvl 1 is just insane

Troll for Trump3/27/2018, 7:48:26 AM3 votes

10 AD really isn't a lot compared to other keystones. It literally only is effective when you're constantly in combat, and that won't happen in lvl 1 unless the opponent actively is trying to fight you.

At lvl 1, you'll stack up conquerer on minions, autoattack, and then the opponent, if they're sane, will back off and you collapse under minion aggro.

And if you're trying to stack up conquerer lvl 1 on minions, you're pushing the wave, making yourself an easy target for lvl 2 jg ganks.

XxDRAGONsAK47xX3/27/2018, 11:50:46 AM3 votes

You mean it needs a nerf...?

I had a yasuo proc a Statik Shiv crit on me. 672ish true damage when I was playing Sejuani.

Feelsgood to lose 1/4th of my hp in 1 ability when I have 4 tank items ;)

RainXBlade3/27/2018, 3:50:54 PM2 votes

How about using the Fervor of Battle effect where your champ's hands have a glowing effect when you had 8 stacks of Fervor on.

Phazo3/26/2018, 9:18:21 PM1 votes

This is a nice idea for clarity. Thanks for bringing attention to this.

Ultîma3/27/2018, 3:29:26 PM1 votes

The character using it has this bit orange glow on them when it's active? It's far less subtle than FF even on high-graphics settings. How are you playing your game OP because as a top main I see this rune used all the time and don't find it hard to notice whatsoever.