I'm incredibly disappointed with Riot for nerfing Challenging Smite & Cinderhulk.

ABlueQuaker··4 votes·530 views

Riot had a perfect opportunity to show that they listen to their community; a perfect opportunity to show some creativity; a perfect opportunity to give Sunfire Cape a distinct identity.

I made a thread a little over 3 weeks ago that addressed this exact issue. I pointed out that even before Cinderhulk Top was 'a thing' that there was little-to-no reason to get Sunfire Cape over Randuin's Omen unless you're playing a Champion with very low innate wave clear (e.g. Shen and maybe Volibear). I even gave Riot an alternative to nerfing Challenging Smite Cinderhulk.

[{quoted}](name=A Blue Quaker,realm=OCE,application-id=3ErqAdtq,discussion-id=6P6QT1Ez,comment-id=,timestamp=2015-04-24T02:38:08.829+0000)

If I were to rework Sunfire Cape, for argument's sake, I'd probably do it alongside a Soft Randuin's Omen Rework.

Sunfire Cape item 3082 + item 3751 + 800g = item 3068 (2850g) +500 Health +70 Armor UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%. UNIQUE Toggle - Immolate: Deals 2/3/4/5% Current HP as Magic Damage per second to nearby enemies (Maximum Damage to minions: 25 + 1 per champion level). Immolate can remain toggled as long as its charges remain. 1 charge is consumed per second, and 1 charge is restored for every 2 seconds that immolate isn't active. % Current HP increases at levels 1, 6, 11 and 16.

Randuin's Omen item 3082 + item 1011 + 800g = item 3143 (2850g) +500 Health +70 Armor UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% and the Attack Speed of nearby enemy units by 15% for 2 seconds (+1 second per 200 Armor and +1 second per 200 Magic Resist). The Attack Speed reduction stacks with Cold Steel Passive (60 second cooldown).

This would create clear identities for each item, as well as introduce decision making when choosing items as the Cold Steel Passive is Unique.

Once again I've given Riot too much credit and expected them to make good decisions when it comes to Game Balance.

Once again I'm incredibly disappointed.

EDIT: In Riot's defence, the changes to Challenging Smite & Cinderhulk weren't as rough as they could have potentially been.

5 Comments

DarkSoul19943 votes

Pretty much this. I mean, I'm only Silver but it makes no sense why Riot would nerf Cinderhulk when it was making so many champions viable. And you'd think if it was still cost efficient to spend 400g on a Machete as a LANER then Sunfire clearly isn't a good item. Granted, Challenging Smite and Cinderhulk are pretty cost efficient once you have the full item, but that's no excuse for Sunfire Cape being so irrelevant.

I can literally only think of like 3 or 4 tanks/off-tanks/bruisers that have wave clear low enough to warrant getting item 3068 over item 3143. And even then, 2 of them can quite viably get item 3074 or even just the item 3077 component if they didn't want/need the full item outright.

Hey Man Im Korg1 votes

League of tanks is league of 0 skill

ABlueQuaker1 votes

League of Tanks is literally just having Tank Junglers instead of the run-of-the-mill Bruisers (Lee Sin, J4, etc).

Maokai, Mundo and the like have been fairly regularly played in the Top Lane since the start of last season.

LordGeovanni1 votes

takes more skill that adcs mages and assassins who jump in for 2 seconds kill some one and excape wash rinse repeat. brag about how they carried after ward and if they cant cry about how they couldnt carry and it was some one else's fault. literally hateing people cause they decieded to build a more stable team than you

LordGeovanni1 votes

thatitem 3068 would actually be equal toitem 3151

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