Let's talk about Wit's End
Wit's End is one of my favorite items in League, not because it's good, but because it's so unique. But I can rarely make it work, and I almost never see anyone else building it, even in "for-fun" modes like ARAM.
Rather than having a huge thesis in this thread, I just want to know what others think about Wit's End. Here are a few potential questions we could answer to generate some good discussion about it:
- Who uses Wit's End effectively right now? Are there any fun/good off-meta builds I don't know about?
- Is there a problem with it, design-wise? Why isn't it good most of the time? (I have opinions about this, but I'm curious about others)
- What do you think about the existence of items like this in League? Can it be useful to the game without being bought often?
- Who should want an item like this? What's the ideal design space? Are there changes that could push it in that direction without breaking it?
That's pretty much it. If you want to address this from another angle, that's fine, too! Just hoping to have an interesting discussion about a curious design case in League.
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and
are the only ones who I find very useful and who make good use of it.
, only serves in very specific champions, and this one has the problem that does not grant neither AD nor AP, reason why it reduces even more its use.
as the game goes on.
, but the problem is that many champions that use it have much more important buys than a wits end, as it doesn't provide a whole lot in terms of damage. It also doesn't provide much late game potential as the onhit damage does not scale in any way and it doesn't have any ap/ad attached to it, nor any health to combine with the magic resist. It essentially is just a worse version of rageblade with the stat shred, on hit damage, and attack speed. In order to make it good I would like to see it have a few more stats on it in return for a higher cost. Since adc's already have rageblade, it would be a nice bruiser/fighter item for champions like yasuo and irelia, and I would like to see the passive scale off of AD instead, and reduce attack speed to about 30% but give it like 40 AD. I feel as if it would be much better for fighters who need some MR options but don't want Maw.
it would give all the stats someone will use instead of leaving out a key stat
buying it helps their team handle
a lot better if they get fed.
but with
, maybe