A list of items that should maybe to be looked at, reworked, or removed outright. @riotscruffy
im going to try to section them off to help visually but there are honestly more than i thought there would be.
LOOKED AT. _this being items that only need some numbers shifted around or minor changes _
just getting this one item solves mana issue for the rest of laneing allowing nearly everyone to just spam spells nonstop.
, ludens is the go to rush for nearly every mage in the game, it offers basically everything they will need through the entire game, it also give champions with inherently low wave clear better clear.
this is currently a very niche item only built by a handful of champions, rarely even by people that its intended for. perhaps give it back the ap it had prior (also change how ezreal q interacts with it so the shit stops breaking the item for everyone else)
locket has been shoehorned into a tank only role and nerfed to hell because chogath broke the scailing with it.
maybe bring back the reistances aura and change the shield value scailings to be split between hp and ap +per level.
remove some of its attackspeed and give it back its crit.
consider adding it to SR, perhaps change the gold value
REWORKED items that otherwise cover the same niche as another item but fall short or are unattractive buys for nearly every champion
keep the magic resist steal and attackspeed in it but give it some hp. shift it more over to a fighter/juggernaut item. 420hp 40% attackspeed up to 50mr steal?
not 100% on what i would do with this.
maybe just make the cleanse work a bit differently? instant cast or passive instant cleanse hard cc to however you bind it to? maybe a tenacity aura instead?
remove demolish as a rune and put it in this. maybe allow dropping of destroyable voidgates that apply the pointrunner passive. remove the cdr and give some mr.
this item can not exist in the game with phantom hit. i dont know how exactly you could change it but ramping up attack speed seems like enough to me.
phantom hit is extremely unhealthy for the game.
rather than a full on rework a revert would do this item wonders, allowing more people to use it without fundamentally breaking their balance.
the idea is cool but its only used by like 2 champions, dont know hat you could do with it.
should honestly be reverted so everyone can buy it without wasting gold on a stat they dont need.
ezreal is legit the only champion that build this
removal_ items that are unhealthy, fall too close into another items neiche, are otherwise near impossible to balance_
basically useless for everyone thats not sion,yorick,nasus,udyr. im pretty sure most people dont even pick it up for the active but rather the passive and resistances.
the active cannot be balanced, its either going to fall into the lane of basically useless or oppressive.
the item isnt even built by the majority of people it was intended for. rather its abused by the people that were not intended for it to be bought on resulting in them not having to choose tank stats over damage, it has been a balance nightmare and will only continue to be so until it is either restricted to specific champions or removed.
the counterplay to assassins is supposed to be vision and positioning right? well why is there a leathality item that allows the instant clearing of wards along with disabling them so they can just run right through all of them? not to mention the 99% slow on hit.
this item should not exist.
or
they both basically fall into the same niche with slight tilts to what they focus on.
or
just slightly cheaper
should be added to the list.
scaling and its items right from the start instead of taking the broken, lazy route.
increase base ad and benefit juggernauts with their total ad scalings the most, divers noticably less but still weave a single of those items into their builds, and skirmishers + assassins the least and almost entirely defensive options
juggernauts also have the highest base ad values in the game, which makes steraks scale noticably better on them.
shouldnt build