The issue isn't dueling the Grand Duelist

Eedat··2 votes·299 views

The issue is why is the Grand Duelist actually good in team fight?

Gets a shield from the support and goes nuts after 3 items. Can reposition easily and block incoming CC or burst. If she was just really good at 1v1ing it would make sense. She shouldn't be good at teamfighting too. Why does a duelist provide a massive AoE heal for her entire team? It makes absolutely no sense from a thematical or gameplay perspective.

Honestly the real Grand Duelist is probably this guy Tryndamere. He even beats Fiora in a 1v1 lategame, but he's absolutely god awful when people group up. Makes more sense than someone who heals their whole team at least

10 Comments

PermabannedGaren2 votes

{quoted}

The issue is why is the Grand Duelist actually good in team fight?

Gets a shield from the support and goes nuts after 3 items. Can reposition easily and block incoming CC or burst. If she was just really good at 1v1ing it would make sense. She shouldn't be good at teamfighting too. Why does a duelist provide a massive AoE heal for her entire team? It makes absolutely no sense from a thematical or gameplay perspective.

Honestly the real Grand Duelist is probably this guy Tryndamere. He even beats Fiora in a 1v1 lategame, but he's absolutely god awful when people group up. Makes more sense than someone who heals their whole team at least

Because a champion who can only do one thing like Tryndamere is binary and unhealthy friend. I mean, you're comparing her to what is considered one of the most bullshit champions in the game.

Fiora is a solid top lane late game carry and as such can wreak havoc in a team fight, sure, but she doesn't round out a team comp to make this possible in the same way someone like Galio or Lulu do. She needs set-up, and this is fine. The ADC shouldn't be the only position allowed to have carries.

MissingKayo1 votes

Wasn't it part of like a larger rework where they wanted to give champions that are like Fiora more team helpfulness? Because until that point, if they jumped into a teamfight, they'd get taken apart instantly and die. So they were relegated to splitpushing bots basically. At least with a team heal potential, there is something that could be accomplished if the Fiora player is decent.

Eedat2 votes

Fiora got reworked because she was extremely feast of famine. A fed Fiora would press R and shred your whole team. A Fiora that was behind was absolutely worthless because she's a melee DPS with no utility

MissingKayo1 votes

No I don't mean the solo Fiora rework with the ultimate change from steroids Yi Q, I meant like there was this one instance where multiple Skirmishers (or whatever the class name is) got reworked for that reason (being pretty much useless in teamfights).

Alex h87211 votes

{quoted}

Wasn't it part of like a larger rework where they wanted to give champions that are like Fiora more team helpfulness? Because until that point, if they jumped into a teamfight, they'd get taken apart instantly and die. So they were relegated to splitpushing bots basically. At least with a team heal potential, there is something that could be accomplished if the Fiora player is decent.

Poor Jax :( this is his life in a 5v5 teamfight, especially if Jax is the "tankiest" one on his team, then oh boy are you boned because he gets locked down and deleted so fast in a teamfight. Its why i've started playing Warwick a lot more in top/jg, his kit actually synergizes well w/ tank items (b/c of lifesteal, DR on E) and can dive in without getting insta-deleted and can do more meaningful damage w/ item 3748 into full tank than jax going for 1-2 damage items into full tank.

Asayake 5150glow1 votes

The better question is why did you let a Fiora get near you in a teamfight without obliterating her?

She's relatively tanky, which is fine for being a duelist. But in teamfights, she has no way to get into range besides flash (Q is tiny and it's movespeed is only good for chase, which does not help in a teamfight), and unless her team can get her into range AND CC them/block damage for her, her teamfight is shit.

But if those conditions are met, any juggernaut and even Trynd would do better.

The only actual way for her to provide a massive AoE heal for her team is if she ults a Diver and takes them out.

Eedat1 votes

item 3074 item 3072 item 3071 is not tanky >.>

She actually has decent mobility in team fights. Even if she cant get to the back, she is only of the best as taking down their frontline. I'm not saying shes the absolute best team fighter, but shes not bad.

Asayake 5150glow2 votes

{quoted}

item 3074 item 3072 item 3071 is not tanky >.>

She actually has decent mobility in team fights. Even if she cant get to the back, she is only of the best as taking down their frontline. I'm not saying shes the absolute best team fighter, but shes not bad.

item 3074 item 3072 item 3071 is 400 health >.> unless she had BT shield stacked which shouldn't happen in the seigeing that occurs before a teamfight. The lifesteal is useless if she's CC'd or bursted.

The problem is that her low range makes her VERY vulnerable to damage from carries. That's why most frontliners and tanks or tanky bruisers - the squishies divers are usually diving. A Fiora busy hitting the frontline will be shredded by ADC and mage damage.

GULAG 4 U1 votes

If you were only able to 1v1, then you are a godawful champion preeeetty much. Not saying fiora is balanced, simply saying only being able to 1v1 is not a better design.

The Sword Saint1 votes

It's better design for champions to have a 'fallback pattern' that allows them to still be able to contribute to the team if they fall behind as long as they play it correctly. That's what her ult heal is about, it lets her play the role of defensive peeler against enemies diving her backline in teamfights if she is not strong enough to be a credible splitpush threat.

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