@Riot Any plans for Heimer?

Utility Veigar··21 votes·2,563 views

He seems to be in a weird spot. He doesn't see competitive play, he stomps low elo, but suffers a lot in high elo. If I remember correctly, Heisendong (Masters/Challenger Heimer) stopped playing Heimer because Heimer was too weak in the meta. Surprised he wasn't part of the mage update. :(

24 Comments

Eternvl13 votes

His turrets are paper and gets one shotted easily at all stages of the game...

Narasimha2 votes

I mean, that's kind of fair considering that if 2 of them look at you in the laning phase, half your health is gone. And it's a lot easier to replace turrets than health.

Saianna1 votes

Not really..

turrets deal awful silly-weak amount of damage just because of this laser beam which consists.. like 80% of turrets power budget.

And as we all know it it's very easy to dodge, or just simply destroy turret before it recharges.

Nekusen5 votes

i was too surprised at him not being at least low-scope for the update.

i would give his turrets ward-like hp (scaling with level, only hit-able with autoattack) 2-2-2-3-3 or something like that, or making the turret's hp scale harder into the lategame.

or making him able to pick up his turrets to reduce its charge cooldown.

his issue is that even when ahead, he becomes almost irrelevant lategame, while he pays in midgame by not being able to roam, and early when he is not able to leash because he has to set up turrets (that last thing could be solved by giving him more initial max charges)

ChrisFishy1 votes

The problem is that against melee he usually destroys but against tank melees, he does NO DAMAGE. In mid lane which is comprised of mages, they just wave clear his turrets, he gets ganked easily ESEPCIALLY IF THE JUNGLER IS SMART. He can just smite big turrets or small turrets and finish Heimer. He is just useless....

Yuumi or Lose1 votes

I feel bad for Heimer. He's one of the few champs that gets hard countered painfully compared to other champs in certain match-ups. If you buff him too much, he becomes oppressive in low play but if you nerf him, he becomes irrelevant around plat. I don't follow Heisendong but I believe he's picking him up again after mage patch to see where he stands now. Was really hoping he'd get some attention.

Voluug131 votes

He gets ridiculously counterpicked.... but wasnt allowed to counterpick himself.

Which pretty much bull.

statelesskiller1 votes

one problem is that he is counter picked to easy

oh look is that a heimerdinger? play gangplank. rush sheen. one shot his turrets with Q EVERY SINGLE TIME. free 6 gold and serpents and now he has to waste mana replacing that turret every . . . 4 . . . seconds.

Lady Hammerlock1 votes

{quoted}

one problem is that he is counter picked to easy

oh look is that a heimerdinger? play gangplank. rush sheen. one shot his turrets with Q EVERY SINGLE TIME. free 6 gold and serpents and now he has to waste mana replacing that turret every . . . 4 . . . seconds.

and for junglers pick hard engage jungles or AOE dmg junglers Heifer can't do anything

ImmortalBloodCY5 votes

If you pick any engage jungler or aoe dmg jungler just be ready to die because a good Heimerdinger player will survive the gank and kill both of you.

I know I did it myself alot.

The only true counters a Heimerdinger has is range poke, so anyone that can out-range his turrets can kill him.

MunchCrunchLunch1 votes

also you can say the same about champions he counters. play any melee champs with no ranged harass and there is no way to win lane against him.

DrPepperNoseBest1 votes

Would be hilarious if they made his turrets health like vision ward health. Lol

Rubbery Skrub1 votes

If the enemy is really focusing on destroying Heimer turrets, he has the option of maxing rockets instead. Players against Heimer often become too focused on destroying his turrets, so then he can punish them whenever they go in to attack them. Even with maxing turrets, place them in such a way that it becomes awkward for the enemy to get in range, which gives you more freedom to punish them when they do.

ImmortalBloodCY1 votes

^This plus with Thunderlords and your rockets can eat half of the enemy HP easily early game.

XinZhao2WinNhao1 votes

i hope 100 nerfs, and a permanent complete rework

CLus1 votes

Hes actually really fun top lane with windspeakers + banner of command + zzzrot. I ran it alot pre portal nerf and it was braindeadly simple winning lane. Most of the champs that can kill your turrets cant deal with the empowered minion from banner of command. That coupled with all your health regen from your passive + windspeakers makes harass basically meaningless against you (and you can even heal your turrets decently). Its alot like how singed would feel if he shot his poison in front of him. You struggle after mid game, but there are plenty of match ups that flat out cannot deal with that build and so you force the enemy team to concede objectives or 2/3 man you, which opens objectives elsewhere. Youre sort of forced to push all game over and over, but unlike proxy singed, you dont have to die to get the farm or the tower damage.

That said, there are matchups that you cant really deal with, especially with this build, either.

iluvalar1 votes

{quoted}

Hes actually really fun top lane with windspeakers + banner of command + zzzrot. I ran it alot pre portal nerf and it was braindeadly simple winning lane. Most of the champs that can kill your turrets cant deal with the empowered minion from banner of command. That coupled with all your health regen from your passive + windspeakers makes harass basically meaningless against you (and you can even heal your turrets decently). Its alot like how singed would feel if he shot his poison in front of him. You struggle after mid game, but there are plenty of match ups that flat out cannot deal with that build and so you force the enemy team to concede objectives or 2/3 man you, which opens objectives elsewhere. Youre sort of forced to push all game over and over, but unlike proxy singed, you dont have to die to get the farm or the tower damage.

That said, there are matchups that you cant really deal with, especially with this build, either.

Double raptor cloak heimer, stronger then ever. Always got buffed since the existence of the raptor cloak.

item 3512 item 3027 item 3065 item 3083 item 3075

He scale very well late game. And good luck 1 shoting him lol.

ImmortalBloodCY1 votes

Suffer in high elo?....... but then again I dont know how NA side fares but in EU side he is a monster.

I kill people in high Elo with Heimer and even survive 3 man ganks. Granted i didnt do it lately because i am supporting :( here's hoping sometime the Que will get my secondary role and put me top.

Only thing I would give is Heimerdinger's Turrets to have the same range as ADC do and give them some resistance with 200 extra HP. That and let them auto-upgrade themselves, if you didnt notice his turrets deal the same dmg at all stages no matter how much you leveled his Q or how high lvl Heimer is, you need to reapply them in order for the turrets to deal bigger dmg and get more HP.

Maybe they should bring the stacking Magic Resistance Shred his Turrets had back.

With item 3060 item 3512 item 3157 item 3009 item 3089 item 3151 i push top lane like mad and i shred all tanky champs.

Altought i sometimes swap item 3151 with item 3116 because the turrets apply Rylai's Slow.

That said, he really needs an update :( i was really surprised to see him ignored in the mage update.

JMoormann1 votes

For me the most important thing is that he now has way too much similarity with Zyra. Heimer was the original counterengage champion, who would set up his zone and punish divers extremely hard. With the mage update they aimed for Zyra to become the main counterengage champion (with a very similar style of setting up a zone of "minions" and defend that zone), but it means that Heimer is now basically a weaker version of her.

Durfain1 votes

The main problem with Heimer atm is he's not tanky relative to all the amount of damage that's going round which really hurts his early/mid game; that sounds odd but let me explain - Heimer has to be able to live long enough to bait enemies into attacking him so that his turrets can do the work and kill the enemy, if he gets one shot by a huge amount of burst he cannot do that and the enemy can just walk away. The addition of damage masteries means there's much more "free damage" floating around for everyone this season than last season and there's much more of a tendency for poor Heimy to just fall over before his turrets can do anything.

billxx1 votes

Idk, I play a lot of melee assassins and he can be really annoying. I remember the first time I played against the donger I was talon and I had no idea how to play against him. He had pushed a tower before backing once.

Spoofghoul1 votes

He needs to be able to buy upgrades for his turrets at the itemshop

Upgrades like Increased tankyness Extra range Making the lasers ground/cripple people Possibly other mechanics like a damage ramp up per shot on the same target or shredding of resistances.

hell they could even put something like this in a viktor style unique item. with possible upgrades for his other weapons aswell.

and a final upgrade to one of his 3 ultimates, like the H-28Q Apex Tank where instead of a large turret its a tank for heimer to drive in for a while boosting his resistances and giving a shield with the turrets health value after x seconds or if shield is depleted it stops

this would allow heimer to drive his turret around and attack people with it himself

or Hextech Rocketship where he can sly around in a big rocket shooting the smaller ones for the duration and having a lot of movespeed

well you get the idea

like 3 smaller upgrades for turrets and a big one for one of his abilities

Bruticus441 votes

I liked where Heimer was at the end of season 5, but season 6 has not been kind to him. Even if he dominates early/mid game he falls off so hard late game that he is completely useless minus some team fight ulted grenades. His cooldowns are so high that you get punished severely whenever you miss one of his abilities. Couple that with the mobility creep and the insane amount of AP he needs to raise the health of his turrets and deal a decent amount of damage.

Bruticus441 votes

Furthermore I have been playing the new zyra as support and she is just so much better than heimer is right now. Free pop up turrets that don't die instantly and crazy low cooldowns. Plus her snare and ult are much easier to land than heimers

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