Last season for Ohmwrecker?

Utility Veigar··70 votes·3,560 views

This item has been with us since season 3 and manages to avoid getting deleted. A rioter posted during preseason that they will rework the item one last time but never ended up doing anything with it. Is this the end for Ohmwrecker?

58 Comments

Zero Skill Tank28 votes

Is Ohmwrecker some incoming champion?

Lucian Waifu11 votes

{quoted}

Is Ohmwrecker some incoming champion?

Yes, it's the new champion riot just teased.

TequilaZombie3 votes

They've been teasing it with an item for quite a long time!

MonkeyMadness3 votes

Guys srsly? Ohmwrecker is yorick's ult...i think

RoodToob2 votes

Yorick? whats that?

SkyBlade799 votes

It's obviously going to be Yorick's main weapon when he is reworked.

Pikmints6 votes

Would Riot be willing to simply remove an item that has an origin like Ohmwrecker? I wouldn't mind if they completely repurposed it to do something a bit more standard, but I'd be a little surprised if one patch there was nothing to honor Ohmwrecker's achievement.

THE RlVER KlNG5 votes

I agree. Seeing as its one of the only (if not THE only, since Stattik and Morello are Rioters) items named after a player, it would be a kind of a slap in the face to the real Ohmwrecker. If they get rid of the item they should still keep the guy's name somehow.

UnderscorBunnies7 votes

Athenes and total biscuits are named after someone too iirc

Scartalon1 votes

I mean, they removed Shurelia's Reverie from the game, and added her name to the "flavor text" (so to speak) of Talisman of Ascension, so it's possible they could remove the item and just add a low-key reference of the player to something else.

Samflash31 votes

They removed Wriggles Lantern, so...

Yuumi or Lose5 votes

They had an idea where you would channel a beam towards a tower or epic monster for extra damage but it got scrapped. The item needs another unique passive or active

zlumpy23 votes

It needs stats. The reason no one picks it is late game towers are patheticly weak and its early game stats arent good enough. I mean why make ohmwrecker when I can make a tankier/burstier item dive tower anyway for kill, and then have an item that is actually useful lategame?

Ohmwrecker would see much more play if the base turrets were actually a deterent to diving.

flibitydoo2 votes

it still wouldn't see play.

it's an item that only works near enemy turrets, and it's a big gold investment of +2500 gold. improving a tower dive isn't even too useful as well. When's the last time you had a bard specifically ult only the turret and then the rest of the team actually capitalizing on that turret-no-shooting time interval and diving? (I'm gonna bet 1 guy out of a hundred who read this is going to reply with their one game example out of a thousand games that they've played where the bard-tower dive actually happened) You could easily just buy an aegis for 1500, that will serve your team way better for teamfights and tower dive scenarios. Or a ninja tabi, which is 1100 gold, reduces auto damage by 10 12% and actually works on turret autos if you're really deadset on diving.

and the whole "buying an ohmwrecker for tower dives" doesn't even happen because it's too slow; by the time your support has enough gold to buy it and has finished their t3 support item, sightstone and boots, laning phase and towerdives will be a thing of the past.

what Ohmwrecker needs, is a zeke's herald level rework where it just does something else completely different, possibly not even about turrets, that's cool and useful.

Serpents Embrace1 votes

Yeah, you hit the nail on the head.

Ohmwrecker is an item that doesn't offer the stats when you have it, with a gold price that keeps it out of the game until the active isn't very useful.

Unless a huge buff to turrets occurs, maybe they should consider moving the active to a cheap, stat-less item that builds in to a more stat-heavy support item without the active? Promote riskier early game plays as a trade off for not offering any actual defensive stats. But then it'd just become a win-more kind of deal.

Elikain2 votes

Or a ninja tabi, which is 1100 gold, reduces auto damage by 10 12% and actually works on turret autos if you're really deadset on diving.

Ninja Tabi DOES NOT decrease turret shot damage.

Inbread Yuumi1 votes

I use it on support Amumu. Don't judge .-.

Tobias Brackner1 votes

Ohmwrecker is an absolutely amazing item to convert a strong early game into a shitton of towers.

It makes no sense why a team with a strong early lead would not grab Ohmwrecker and wreck the enemy's ohm.

zlumpy1 votes

It's a winmore is all. Plenty of teams can already dive the dangerous turrets without need for the item and the late game turrets are excessively weak so it is pretty much pointless versus them.

Tobias Brackner1 votes

Plenty of teams? Homie, you need to focus on specific champions, and I've played in plenty of games where Ohmwrecker would be perfect if only the team could get their act together.

Also its power opens up a lot of other potential team comps that would have weak tower diving. Personally, I feel that the unpopularity of Ohmwrecker is less the strength of the item and more people being MAH META.

zlumpy1 votes

As in things like master yi untargetablilty or a super hard engage malphite (btw I actually have built OW on malph because making the entire map unsafe is hilarious) or zac fling in +ult. Pantheon being able to literally tank 2 tower shots for 0 dmg etc. There are just too many characters that don't need the item to pull off successful tower shenanigans.

Tobias Brackner1 votes

Yeah, and all those shenanigans require the enemy to be already low or hyper specific timing. In both cases, the opponents outplay the guy under the tower.

So yeah, if you are better than the guy you are diving then you don't need Ohmwrecker but that's the player's fault not the item's.

Statchecky4 votes

Well you can laugh all you want but Ohmwrecker is still the only armor and cdr item that also offers health.

The stats on this item are great, the active is situational but when in the situation that it is usable its awesome.

The main reason I don't use it more is because I feel the crit damage reduction and the attack speed slow on Randuins is a staple when there are adc's on the map and potentially a Yasuo, and I usually only build 1 of these armor items unless I'm vs a full ad team.

BloodyTompon4 votes

The problem is the passive being tied to turrets. With each turret removed the item devalues, so it goes backwards in efficiency. Which half links into another problem: By the time it's bought turrets are mostly gone. The way to 'solve' this is to incentivise Ohmwrecker as an early item. That, however, brings much worse gameplay and many more problems than the one it intends to solve. i.e., the tradeoff is not a good one.

If Ohmwrecker is a good early buy, it fast becomes a mandatory buy and overshadows other itemisation. It encourages increased snowballing (which could enter the vicious cycle of buff towers => increased dependence on Ohmwrecker). It makes towers less safe and reduces the tension of sieges. It reduces the efficacy of other team comps. E.g., Split pushers rely on the safety of the team under turret to enable them to be absent.

In short it's basically impossible to make Ohm a good buy without making it bat shit OP and having a detrimental effect on the game. It will be removed as we know it and reforged into an entirely new item.

Dengeden3 votes

Now now, Ohmwrecker is a great CDR option if you- pffffthahahaha.

ZT Xperimentor3 votes

Meanwhile atma's impaler & zephyr were removed despite being picked up more often than ohmwrcker, without even being reworked.

Great Fox2 votes

Ohmwrecker needs to be either deleted, or overhauled entirely.

Personally, I would go with the latter as Riot, because as well all know - Mages need a solid item similar to Hexdrinker to counter AD Champs. Why not make Ohmwrecker that item? Make it give you a Physical Damage shield when you reach a health threshold.

BloodyTompon1 votes

item 3157

That's the mage defence against AD.

item 3003

Also works.

Great Fox2 votes

Zhonyas isn't a direct counter to AD champions mid, it's only really a counter to Zed because of his ultimate. Archangels Staff only works on some champions; Karthus, Anivia, Ryze

AP Champions need a Hexdrinker-like item, an item that gives good stats and a similar defense to AD. For some reason, Zhonyas is literally the only item.

Evewynn2 votes

I hope it's not removed. Totally change everything about it, I don't care, but the name "ohmwrecker" deserves to stay in the game.

softest boy2 votes

Now I'm no professional, but I have the enthusiasm to make a new version of this item. The goal to provide both defensive and offensive viability in scenarios involving a turret. Either that be an enemy or an ally turret, it should be usable all the same to provide the most versatility. This item is also aimed towards mages.


item 3056 :

+250 Health +35 Armor +20 Magic Resist +45 Ability Power

Unique Active: Target a nearby turret, giving it a ring of blue runes around it that circle it and spark with magic. Each half second, a blue pulse is sent around the turret, dealing 20-56 [+30% of ability power] damage to all enemies that are still in it's radius for 3 seconds. Goes on a 30 second cooldown once it expires.

Cost: 2900 gold

So basically, use it on your turret to defend against a siege or a turret dive. Use it on an enemy turret to zone them out of their own turret during a gank or a siege. It works offensively and defensively. Only thing I'm not sure about is the cost... But yeah. This can do a base damage of 336 damage for all ticks at max rank and it scales extremely well -- however another issue is what if all the turrets are gone? I guess that's an issue current Ohmwrecker has as well.

Mama Soraka1 votes

I like the idea of the item creating a zone of denial near towers but the AP + AP Scaling is an awful idea. Supports that are tanky and want to buy this don't want the AP and cannot benefit from the scaling. For example: Leona, Braum, and Thresh, 3 popular tanky supports don't want this even with the cool active.

Unless you're remaking it as a mage item but then what mid laners would drop a core item for it?

softest boy1 votes

That's very true. I'm going to edit it a bit.

EDIT: I edited it and it. It gives an all-round benefit to tanks but could also be a niche item for mages.

4th3t0s2 votes

It's still the only armor+CDR+health item in the game right now, so I don't see it being removed until they fill that slot. Also, it's not inherently BAD, per-se, it's just outclassed by zz'rot which both share the same base item.

Also, as it was suggested months ago, if its active gained a different effect on allied towers, that would be a huge boost as a niche item for countering siege-heavy team comps.

invisiblecat12 votes

It is too expensive for the stats it gives and the active only works in metas where turrets are really powerful

rtbf221479701 votes

I use it on Lee sometimes. It's a niche pickup but surprisingly strong.

Nyanza1 votes

Ohmwrecker's active should be on an assassin's item rather than a tank item.

morris11 votes

Let's not forget they even nerfed it in the preseason for god knows what reason.

WTBeGirl100EUhr1 votes

Aren't they buying it in LCK?

IS3E531E3F9643911 votes

from past experience riot would sooner remove items used more and more usefull then ohmwrecker

Scramrail1 votes

I think it could be repurposed quite easily into an active support-centric item that increases allied damage done to major objectives like towers and epic monsters via a debuff. That would actually potentially increase the kill priority of the support in the event an enemy team wanted to try to do an early baron or something.

Having said that however, such an item might make it simply ridiculous for teams with multiple earth drakes or elder buff to push down objectives, so that's prolly not a good idea.

SlashStriker1 votes

a reason why Ohmwrecker wont be deleted most of you don't do this or don't know how to do it https://www.youtube.com/watch?v=Inz0eniOMmA https://www.youtube.com/watch?v=LuKUauIeyuA

xxxDogmanxxx1 votes

How to make people buy Ohmwrecker:

  1. Give it +500 Health instead of +300 Health.
  2. Make it cost 2900 gold.
Elikain1 votes

The item will not be deleted. Because the item is named after a player (i think it was someone with a lot of referrals in the old system), it will most likely be looked at and adapted in the future.

A Doorknob1 votes

I hope it isn't removed. It's got great potential. I don't see it being bad I used to get it a lot when I used to main support. It would grant my team the ability to tower dive mid game without penalty for 3 seconds. The issue isn't the item. The issue is the abundance of dmg that exist in the game. Almost any champ can get over 250 AD and even amumu or singed having 100+ AP somehow allows AP off-tanks to deal tons of damage. The game is broken, not item itself.

VvVVvV1 votes

Yes so much damage in the game.......I was able to solo baron with a AD Soraka build.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/xmVLEpiV-bots-ruined-my-attempt-to-solo-baron-with-soraka-lol

Took a couple games to get the right build for it but i did it.

jama6551 votes

i like ohmwreckers active its stats just arent the best i have brought this item multiple times though when i have a dive heavy team and the enemy is like wtf why is the turret not firing i believe we should keep this item in the game just for those rare cases and the Yorick effect. yorick effect is when noones seen it and has no idea what it doeslol

BigfootNamedYeti1 votes

I'm honestly thinking about building it in, it actually is a good item for what you get.

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