We Need a Tank Item Overhaul
Gonna say this again, especially now that multiple people seem to be focusing on it. Tank Items need an overhaul. They are extremely unsatisfactory to buy and with so many innate ways to ignore defense these days, hardly feel like they are making you any more durable. The only champions these days that feel durable these days are the ones with innate defensive mechanics that don't require them to have items to work, so why even build defensive items? The few defensive items built are hardly ever bought for the stats they provide and more for some insane active/passive effect they have, and, even worse, those active/passive effects are hardly ever defensive based. Some are, but those items are few and far in between and, even worse, often require you to build other defensive items to be worth it (like Locket and Gargoyle's).
Defensive items aren't used for defense anymore, just for really good passive/active effects that help your champion deal more damage (Sunfire, Deadman's, Abyssal), shield other allies (Locket, Knight's Vow), or some extremely strong synergy with your kit (Righteous Glory, Spirit Visage, Iceborn Gauntlet). OR they are situational and only work a fourth of the time (Randuin's, Thornmail, Adaptive Helm). Only two that are just pure self-defenses is Gargoyle's (as said, that requires you to invest into defensive items as a build which, as mentioned, isn't worth it) and Warmog's, which ALSO requires an investment in more health.
vs a pure AD team. (thank riot for
)
(and its super low gate on hp and mana regain) in a meta where everything is burst damage including dps.
The only reason tanks beat fighters is because fighters build like tanks they have no ad they have no lifesteal like they did in previous seasons because they are too busy trying to survive mage and adc burst per second from the season 5 6 and 7 tank item nerfs coupled with bruiser item nerfs in season 5 because unlike adcs and mages everytime their items get nerfed fighters dont complain when the items they use get nerfed they adapt and play more conservative.
and scaling armor pen through lethality, and even assassins are shredding the absolute crap out of tanks.
Was full build naut with
and about 4800 HP. Zed bought me down to 1/4 HP through my W, stgoneplate and a build of
.
IDC what they build. DPS is what counters beef not burst. The very class built to counter assassins, are easily assassinated.
I mean, just look at the options. I may have missed one or two, but that's every offensive item over 3000 gold. You could say we have
but the cost isn't in beef, it's in the MR shred passive.
, 100 armor
, 120 armor
, make
melee only and increase armor to 80. Increase the costs, idc, I want to feel beefy af and I couldn't care less about dmg besides that needed to clear the jungle
