I'm glad we can now assist with Illoai's vessel interaction...

Kr1sys··3 votes·433 views

But 5 seconds is a bit too much, especially when the vessel interaction is a big problem in a place like ARAM where everyone is always squeezed in a small area. Maybe 2-3 seconds would be better?

6 Comments

LaoBushido1 votes

The assist timer is a general balance thing I remember riot said a long time ago that they won't base aram balance to sr so map spefic nerfs ( on a game mechanic) seem a little unreasonable . It she had something more like Azir's where it gave a really unfair advantage then it would be more reasonable (which is the reason why it has an aram nerf)

Kr1sys1 votes

{quoted}

The assist timer is a general balance thing I remember riot said a long time ago that they won't base aram balance to sr so map spefic nerfs ( on a game mechanic) seem a little unreasonable . It she had something more like Azir's where it gave a really unfair advantage then it would be more reasonable (which is the reason why it has an aram nerf)

I'm not sure why they won't provide some tweaks or map specific nerfs/buffs in ARAM, they do on TT and Dominion. Even in SR I would think that when 'assisting' the vessel enters the game, 5 seconds is still a pretty big grace period. Why isn't it 3 seconds like many other resets like Katarina or Jinx for consistency sake? If you're grouped up, the vessel just has to tag it and then any ranged member of the team can easily kill it for them.

LaoBushido1 votes

Aram is considered a fun mode that is the reason why balance it different from the other mode because aram is inherently broken, that is why it has a gap close summoner spell , amazing Invisability detection and more items to defend against poke.

Ok sorry I misunderstood what you were alluding to but now I do and I don't understand where you are coming from for this this seems ok. Illaoi 's e was very over bearing mainly because people cent stealing the tentacles causing them to keep the vessel for the full 60 seconds the tagging you are referring to seems tone intended.

As killing the tentcal does not give extra stats you comparison to Kat and jinx won't fit

Minarde2 votes

Aram is considered a fun mode that is the reason why balance it different from the other mode because aram is inherently broken, that is why it has a gap close summoner spell , amazing Invisability detection and more items to defend against poke.

How is ARAM inherently broken or any more of a "fun mode" than any other permanent game mode? I've never been able to get an answer to that besides "ARAM is uncompetitive because it just is."

By the way, your facts are a little off. Mark/Dash was a (misguided) attempt to help out melee champs against poke comps. Furthermore, the vision item options are exactly the same as on the Crystal Scar (and TT before the mini-rework). It's also far from amazing, since Sweeper is lackluster, and the removal of Twin Shadows means there is no AP vision item. Finally, there's literally one item (Orb of Winter) that's ARAM-specific.

MisterHealYoGirl1 votes

The problem is that on live, the melee member often doesn't get the last hit, since others decide to 'help' with the tentacle.

Minarde1 votes

There haven't been any TT/Dominion map-specific champion changes since 4.15 in August 2014. The only alternate maps balancing at all since then was post-rework Gangplank passively getting Silver Serpents on all non-SR maps and post-rework Garen getting double W stacks on all non-SR maps. In terms of possible ARAM changes, it's not particularly reasonable to bring up TT/Dom balancing when neither of those maps have been getting balance changes either.

More from Gameplay

More by Kr1sys