Elise human Q losing % current health damage on PBE. Too much of a potential nerf?
I will first start by saying that all PBE changes are tentative.
Now that that is out of the way, Elise has seen a huge increase in performance and pick rate since the buff two patches ago. There are now some changes on the PBE that completely rework Neurotoxin and get rid of the anti-tank mechanic associated with the ability. It is being replaced by a DoT that does 3 ticks of 20/30/40/50/60 (+0.15) magic damage each second (duration doubled against monsters).
Does anyone think this might hurt her ability to deal with tanks? I know she has become a lethal assassin, especially with the runeglaive changes. Does this mean though that her Q needs to be completely changed?
I would like to see your thoughts on this. If any Rioters see this, I would like some context on these changes.
EDIT: I realize that the current iteration shows a cooldown of 1 for all ranks. Not sure if this is a false value or actual. That would change my opinion a bit.
EDIT: A lot of us agree that a mana cost reduction would benefit her if this change is implemented.
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