Ezreal's "Arcane Shift" is essentially a free flash

Hallbuster··2 votes·1,796 views

Arcane Shift Cost: 90 Mana Range: 475 Cooldown: 19 / 17.5 / 16 / 14.5 / 13

Flash Range: 425 Cooldown 300 seconds

Why aren't people complaining about how op it actually is?

21 Comments

PhDs Nuts6 votes

Because it takes an ability slot, has a longer cooldown than most other movement abilities, and has damage scaling opposite of what he normally builds?

OtterlyLost1 votes

{quoted}

Because it takes an ability slot, has a longer cooldown than most other movement abilities, and has damage scaling opposite of what he normally builds?

To be fair, the CD is not that long as far as mobility spells go. :/ Tristana's jump is FAR more punishing that Ezreal's blink. Longer CD, scales with AP only, and can only be reset with a kill or assist. Not to mention she doesn't get to build CDR anywhere, like Ez does and her abilities do not lower the CD of it like Ezreal's does. Ezreal has one of the best escapes in the game.

PhDs Nuts2 votes

{quoted}

To be fair, the CD is not that long as far as mobility spells go. :/ Tristana's jump is FAR more punishing that Ezreal's blink. Longer CD, scales with AP only, and can only be reset with a kill or assist. Not to mention she doesn't get to build CDR anywhere, like Ez does and her abilities do not lower the CD of it like Ezreal's does. Ezreal has one of the best escapes in the game.

Cool, you listed the mobility spell I was thinking of when I said Ezreal's cooldown is "longer than most" instead of "longer than all".

Rocket Jump also functions the exact same way as Arcane Shift as far as cast time, but has a lot more potential for fighting.

Crett3 votes

If it's on an ability then it's kinda not free. It even has a 90 mana cost

And it has a cast time unlike flash

Guyy Fieri3 votes

You do realize how much mana it costs early right? Most Ezreal avoid using e as much as possible so that they don't run their mama pool dry in lane

Psyrix2 votes

Why the hell would we complain about that xD? Hell we barely complain about flash in general. If we complained about that then u'd have to complain about every single mobility spell (even just speedups)

Hallbuster1 votes

{quoted}

Why the hell would we complain about that xD? Hell we barely complain about flash in general. If we complained about that then u'd have to complain about every single mobility spell (even just speedups)

I think flash should be buffed or have its cooldown reduced, mobile champions have way too many advantages over immobile champions.

oSEXYPLATYPUSo1 votes

and if this happens mobile champs would still have the same advantage cuz they can take and do take flash as well

Guyy Fieri1 votes

Wouldn't that create more issues for the immobile champ? Since the mobile champs will still take flash ...

Hallbuster1 votes

[{quoted}](name=Gnarles Barkleyy,realm=NA,application-id=3ErqAdtq,discussion-id=q5j7A7ah,comment-id=000400000001,timestamp=2017-05-16T01:58:16.792+0000)

Wouldn't that create more issues for the immobile champ? Since the mobile champs will still take flash ...

Wrong thread.

Guyy Fieri1 votes

No it's not...

GankedByWindows1 votes

Why do you want to buff a summoner spell that is basically mandatory? That seems like a real bad idea to make something so good it is taken on almost everyone even better. With very few exceptions, almost everyone takes flash. If you don't, you're setting yourself at a disadvantage.

Also, it doesn't really change the power dynamics between immobile and mobile champions because they're both going to have flash anyway.

Hallbuster1 votes

{quoted}

Why do you want to buff a summoner spell that is basically mandatory? That seems like a real bad idea to make something so good it is taken on almost everyone even better. With very few exceptions, almost everyone takes flash. If you don't, you're setting yourself at a disadvantage.

Also, it doesn't really change the power dynamics between immobile and mobile champions because they're both going to have flash anyway.

Well, junglers rarely take flash :/.

GankedByWindows1 votes

No? There are very specific niche junglers like Hecarim and Shaco that don't. Hecarim scales off movespeed (he takes ghost) and Shaco has flash on a 10 second cooldown. Most junglers do take flash.

And lets say for the sake of argument 0% of junglers take flash. Why would we break flash for the lanes just so junglers can use it?

Flash's ubiquity should show you that it is very strong.

The Whamboozler2 votes

Um... because it's basically the only reason to pick him? Have you ever played Ez? Try it a few times and see how OP you feel. He's safe, yeah... but that doesn't make him OP.

oSEXYPLATYPUSo1 votes

cuz its not...

alot of champs have mobility

SexyBabyJesusZ1 votes

its fine tho

Magical Zoe1 votes

If Ezreal didn't have any mobility, he'd be one of the weakest champions in the game.

QuickenedBlade1 votes

Fizz E > Ezreal E

Hallbuster1 votes

{quoted}

Fizz E > Ezreal E

Yes, Fizz is due for some serious nerfs, I strongly agree.

TakeAGuessNerd1 votes

Kassadin lol

More from Gameplay

More by Hallbuster