Deathcap is keeping some mages from coming back into the game fast enough vs ad carries.
just putting it out there. deathcap is equiv of IE for mages. but they can't build it. because it has horrible build path and is too expensive.
a big problem is that so many ratios has been nerfed in exchange of lower cooldowns in which don't really impact mid late game as much as having the spell more often in which usually on a lot of mages you do 1 or two rotations of basic abilities max.
Deathcap needs a price reduction also some mages and ap's needs to be nerfed in this case because they do not lack power. and a morellonomicon needs a freakin nerf
With the case of AP / CDR / Mana item
Deathcap
Voidstaff
Utility items (Lichbane, DFG, Zhonya's Hourglass, Rylai's)
Mages are far from their glory days. Especially with the AP scaling nerfs over the years.
and
).
first and not just on
....
then too.
.
,
and
are going to crush low elo players even harder than they already do.
without getting destroyed because someone picked an assassin, dammit. lol
off with inventory probably full.
, which is probably the only overperforming/great item in the entire AP Mage itemization, 25 AP from masteries and runes (doesn't need to be 100% accurate, but it's about there)], with
gave more AP like it used to or get better in another way . Indeed, I think building
that early isn't usually worth it. I'm not saying the way you build is bad, you actually have your point.
5.
and
main and I might have a different playstyle so it's normal that it's different, by the way I'm not sure if mine is the best.
?
to be a better buy. Gives me everything I need to keep up with the Zero mana costs of everyone else and late game I get a shield.