swain and karthus are just downright useless after thier nerfs
karthus has 34% win rate in diamond, swain 36%. these guys get shit on by competent players unless you vastly outskill your opponent.
revert the nerf and maybe even buff them?
karthus has 34% win rate in diamond, swain 36%. these guys get shit on by competent players unless you vastly outskill your opponent.
revert the nerf and maybe even buff them?
As a Swain main who plays him mid, I'm displeased with the nerf as well.
Swain doesn't need a buff- he just needs his nerf reverted. The 2 sec snare time compensates for his low mobility and his short range. There was no need to decrease it.
When I was playing Swain exclusively mid (now I am trying to main Cass as well), I got the point where I was able to vs any other mid champion (got to Silver in S4). However, because of this nerf, it makes it impossible to lane against many longer range opponents (ie, Lux, Velkoz, Xerath). The cutdown time on the snare prevents it from being useful in landing all of Swain's other combos (by the time he can get close to those champs, the snare is already done). Since Swain's range is short compared to most other mages, he needs that additional time on his snare to get to the opponent to land some spells. Otherwise, he's too close of a range to be safe. Since Lux had all her buffs last season, she is pretty much almost impossible to lane against anymore.
It seems like Riot is just pidgeonholing him to top lane instead of giving him viability in both mid and top lanes.
You may wish to recheck your numbers, as neither of those champions is anywhere near those winrates in diamond. Karthus fluctuates within a few points of 50%, averaging about 50%. Swain is around the same area, with perhaps a 49% average.
(If anyone was interested, personally I think Swain needed a nerf, but how he was nerfed makes little sense to me. I would have expected a nerf to reduce his ability to point and click damage onto anyone melee.)