Mercury treads are gaining 10% more tenacity

SeargentAnus··2 votes·682 views

Irelia is making a comeback?

18 Comments

Ralanr2 votes

I'll play Olaf religiously if that's the case.

SeargentAnus2 votes

It's on the PBE. Honestly a great change since 20% wasn't worth the gold.

Ralanr2 votes

I know. I just hate Irelia

SeargentAnus1 votes

I think we all do lol

Professor Ward1 votes

{quoted}

It's on the PBE. Honestly a great change since 20% wasn't worth the gold.

20%-30% isnt even an entire second on a morg q soo not sure that 10% is that big of a change. As in anycase the difference will be less than a second (.3 removal from tenacity on a 3 second bind) but who knows more is always better.

SeargentAnus1 votes

The issue was two things. Swifties were insanely cost efficient. Now with 5 less MS they'll be less so. With the 20% tenacity the item was extremely gold inefficient with 10% more it's extremely gold efficient and is worth picking up early in the game.

Professor Ward1 votes

{quoted}

The issue was two things. Swifties were insanely cost efficient. Now with 5 less MS they'll be less so. With the 20% tenacity the item was extremely gold inefficient with 10% more it's extremely gold efficient and is worth picking up early in the game.

i completely understand the problem with boot pathing right now but what im saying is that on a skill that is longer than most (morg binding) this change will only give you .3 seconds. The difference will be almost unnoticeable on any root,fear,etc. that is shorter than 2 seconds.

SeargentAnus1 votes

It becomes relevant when tanks/bruisers have to deal with chain CC comps. Like a Rammus+Morg team where you'd usually be down for 5.5s (if they play perfectly) you'll instead be down (4.4 on old) to 3.85, nearly a .6s difference which is huge.

Professor Ward2 votes

{quoted}

It becomes relevant when tanks/bruisers have to deal with chain CC comps. Like a Rammus+Morg team where you'd usually be down for 5.5s (if they play perfectly) you'll instead be down (4.4 on old) to 3.85, nearly a .6s difference which is huge.

i didnt think of this as this is a pretty good change, on top of the amount of cc that comes from a fight right now its insane. As a hard cc player i still agree with this change

67chrome2 votes

Fiddlesticks Veigar Rammus are sad about this news.

Professor Ward1 votes

{quoted}

Fiddlesticks Veigar Rammus are sad about this news.

Morgana

Ralanr1 votes

Any hard CC champion.

Gunpoint3 votes

{quoted}

Morgana

Don't worry, 70% of forever is still forever.

Professor Ward1 votes

{quoted}

Don't worry, 70% of forever is still forever.

i lold

SeargentAnus1 votes

Dropping from a 2s 'stun' to now a 1.75 :D

Meep Man1 votes

We might be down one more Armor King to protect us from the ADC Army.

Mecha MaIphite2 votes

disgusting champion

almost as bad as laning against a vayne

ProfDrDeath2 votes

What does one have to do with the other? Realistically, Irelia's passive is more valuable in a world where Tenacity is not as readily available to everyone.

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