You know what I miss? Simple champions.
- Q pops auto on auto, W is a shroud with ms/slow, E aoe damage , jumps into enemy and damage. Passive- sustain
- Qjumps damage, W auto reset damage, E- dodge and stun, R every 3 AA damage+ tanky stats active, passive- ASPD.
Now with the reworks:
- PAssive- AA in aoe, but consumes a shel, the damage is up if someone gets hitted by more than one shell, apply on hit effect but only once per targert, crit gives more bulletsm shells only hit the first target it collides . IF he is out of shells he get's ASPD slow, but not much , it gets reduced a little bit with aspd. Q - T damage, W - fog, E- He gets a dash. And his old passive. And It's cd is reduced by 0.5 every AA to champions, and is and auto reset, and gives graves a shell. R- aoe damage with knock back.
It's like I'm in law school all over again. Old graves was simple. It was the close burst aoe ADC. I guess when you hit masters you will get a masters degree because of the burden of knowledge.
Sure, I will get a lot of downvotes, but I was fine with old graves. Some people say He was way to close to lucian.
I think
,
and
have bigger problems.
is here to to prove that simples champions can be pretty broken.
I'm just tired of "Hey we reworked your champion. This champion is so especial that you will need to buy a trackpad for your computer, you will draw signs on it. You better buy a joystick too, his R only works with it , because it is unique. "