Why are players trolling Evelynn games in ranked.

Azadethe··2 votes·816 views

Okay. I'm not normally a conspiracy theorist, but almost every single Gold - Plat game I've played with Evelynn since the update, I get an intentional feeder, and many aren't even bashful enough to hide it. And I mean..... feeding 0/6 TF to a Ryze, and then going to counter jungle his own jungler (own team destroying Eve's own jungle so she's stuck on a level/gold/progression. Or, a 0/13 Rammus who buys 11 Control Wards in a row, and pops them in front of an enemy so they know it's there and can get the 30g.

It's Bad. I can go 10/3/9 in one game, and my teammates will go 3/13/2. Or, They don't even wait to do it. They just.... feed early, strong, and by 5-6 minutes into game we've already lost a turret, and my jungle becomes the enemy team's territory. That should NEVER happen.

Many of them openly admit what they're doing too.

It's really frustrating considering how specialized and situational Evelynn's kit has become; If there are minions around, you can't charm with Q, and 98 out of 100 times you're never going to reach an E to charm using it. And, without the charm, you're almost never going to get kills, especially in Gold + Elo, where teams generally know to run away when Allure is charging.

You basically spend more time stalking low hp targets and hoping to get close enough than you do legitimately 100% to 0% anyone.

11 Comments

Succubús GF1 votes

I generally do well with eve every game, so idk

Azazel Aerternum1 votes

You have some weird builds, that would definitely be holding you back.

Beyond that, when facing an early game jungler, do you start top rather than bot, to ensure that they can't invade you? Your top laner won't miss xp or cs, and it doesn't take very long to clear your first buff, proceed to bot-buff, grab Krugs/Gromp, and then gank bot or mid. You'll hit 3, have both of your buffs, and the odds are that the enemy jungler will have proceeded to try and invade you, instead wasting their time before trying to gank top.

In a case of my most recent game, before 2:45 or so I had already taken my red buff, proceeded to blue buff and gromp, then was hiding in botlane brush with double buffs and lvl 3, arriving just as our botlane his lvl 2. I popped W on the enemy Twitch, Blitz and I flashed, we managed to insta kill their ADC and get firstblood.

All game our Zilean never used their wards (midlane Zilean), he was 2/12 at one point, he was constantly dying and feeding the Ahri. The enemy team was trying to rush out and shove our botlane, having warded our jungle, however they brought along no red wards, so I flanked and we managed to insta kill their carries, and picked up the win after wiping their group.

How are you positioning, other than the occasional bug (minions will sometimes randomly auto you while you are stealthed which reveals you), you can walk through the minions without worry. I don't recommend getting in sight range of the towers, unless you are sure no enemies can contest, instead covering your allies, if anyone walks into them they don't know if you are there or not, since at times you are there, and times you aren't, they are less likely to hard engage and contest the objective in question.

How are your backs? Don't be like the Xin Zhao from that match, he was 3/0/3, still had not backed, decided to 2 man dragon with Braum at like 8 minutes, instead they both nearly died, and he ended up having to give up a free infernal dragon to me and Zilean. He did this again later on with another dragon. How do you prioritize your objectives? Rift Herald is extremely easy to secure as Evelyn, her E does extremely high damage to it, even early, and she has good consistent damage to it. Evelyn is one of the few junglers that can easily and safely take Krugs early, receiving almost no damage from them if you kite them properly, so if I'm planning to lvl 3 gank botlane when I start on the 'bottom' team, they're not a bad idea to secure.

I see you with Stoneborn Pact, Colossus, I'm going to assume that those were accidents, as was the ardent censer, otherwise you have your answer already...

Don't take Abyssal Mask, don't take red smite, tracker's is almost always the best, don't take Rylai's second.

The most efficient build path is Runic Echoes, Lichbane, Banshee's Veil or Liandry's, Liandry's or Banshee's Veil, final item should probably be a rabbadons. Boots are a necessity, built to counter resists from your opponent, typically unless extremely AP cc or ap heavy team, you want tabis for the extra damage mitigation vs ADC's.

Why is this build the most efficient? Runic Echoes and Lichbane offer extremely high burst. Banshee's Veil is preferable as your next item as it helps when opening up on an opponent to avoid crucial incoming CC or ability damage, it might help prevent you from being revealed at some point as well. Banshee's offers MR, and gives high enough amounts of AP to be a viable slot choice. Liandry's is taken following that for better pen and helps you deal with tanks (your Q in particular becomes far more efficient with it), it also gives HP which helps offset the lack of sustain or survivability inherent in your kit (discounting the passive as that requires you to be out of combat and below a certain threshold for it to take effect). Rabbadons, and not Voidstaff is chosen as your final item, in particular b/c you don't struggle against Tanks, in part due to the choice of Liandry's (becomes far more efficient at killing tanks and squishies alike), but the E is where your tank killing talent really shines. It does high % max HP magic damage, and is empowered (and cd reset) if you stealth or are coming out from stealth, it deals more damage when empowered. It has a reasonable AP ratio, and therefore magic resist won't prove to be particularly difficult for you to overcome. You build Rabbadons for a final item due to it's lack of survivability (and as an assassin diving into the entire enemy team, it's an extremely risky item to take early which is why we focus mainly on items that grant resists or hp with AP over raw AP), though in theory you could build it earlier I wouldn't recommend it. If you are diving face first into tanks, you will not like playing Evelyn, as despite her high burst against tanks, you are still a squishy Assassin that will die instantly if out of position. She has no AD ratios, do not ever take Gunblade.

Her ratios require sizable AP amounts to properly scale, if you don't focus on building appropriate items to survive along with AP values in them (Liandry's, Zhonya's, Banshee's) you won't find much success. Rylai's is not a preferred item simply b/c it's not a particularly efficient choice for an Assassin, you have the benefit of positioning, over your enemy, and therefore have a massive advantage. Instead of Rylai's you could have had any number of items that offer significantly increased burst, or have a good passive (Liandry's, Banshee's, Lichbane, etc. you're losing something to build this item, and it's simply not worth it).

I legitimately 100 to 0 people all the time as Evelyn, she can quite easily abuse the enemy, especially the later the game goes, as the enemy has items in all 6 itemslots, they can no longer field redwards, they essentially have no idea where you are hiding at, and that's particularly troublesome for them if they initiate a fight w/o knowing where you are, or are otherwise out of position. Early to Mid game Evelyn is at her weakest, so you have to play far more intelligently than on most champions, she requires decent knowledge of her kit to properly make use of her, and you need to know how your enemy will react or respond to your decisions. Flanking an enemy, waiting until they are trying to poke at a weakened ally under tower, and then dropping your mark on them, they immediately begin to retreat, attempting to find where you are, but since they don't know where you are until the charm is proc'd, they will most likely run towards their tower or teammates, in particular, you can abuse this by choosing to pop the charm soon, instead turning it into a slow, allowing your laner to inflict relatively safe damage as the enemy panics while you burst them down. Landing your Q is crucial for both burst and damage, if you miss it you will do almost no damage to the target, especially early. As for ulting, you have to play her for a bit before you get used to the execute range on it, it's pretty bad early game, but scales very, very well.

Azazel Aerternum1 votes

Q lvl 1, W lvl 2, E lvl 3; Max R, Q, W, E

Azadethe1 votes

If you look through typical builds, I start Echo, then follow into a Lichbane, or Shoes.... same as any other meta player. Sometimes I threw in an Abyssal vs a Mage heavy team.

I'm going to address your response by first saying.... Your account is gold, and you primarily play Flex with a committed team. While I respect that, I would like to say.... having a Flex team does come with certain responsiveness that your team doesn't have in Solo/Duo Queue.

I can pull off 6/0/8 or better in Solo/Queue, and could probably do higher, if the other team simply didn't group and my team start feeding at that point (like a Soraka wandering around in jungle unescorted with "Ambitions" of "Warding......" who doesn't realize that they can pre Q a bush from a relatively safe distance before running in and feeding a group gank several times).

  1. I generally Start Red if Bot, Blue if top, because Eve doesn't suffer at all from either clear starting point, and tbh, you get more gold from going Red > Wraiths > Krugs than from going Blue > Gromp > Wolves. I do occasionally go Red > Wraiths > Wolves > Blue > Gromp > Scuttle > Gank. My Early game is usually on par if not better than my opponents.

But, I've literally had both a Top Jarvan and Xin invade my red when I start blue, and stay there the entire game, timing every respawn, and my mid/top laners do nothing to stop it. When starting Red on Bot, I've had Graves go steal blue, and stay there, and then go my Red when it respawns there, and hide in a bush behind mid lane. I've had a Kha Zix wait in the bush besides top Wraiths when I start blue, and proceed to camp entire game. They all clear quicker than Eve because of the fact 1) Eve has to SEE a camp before she charges Allure on them, and can't attack while it's charging. If she doesn't use the charm, she takes heavy damage abuse, and Q really sucks up a lot of mana and takes longer to kill. The problem I have is, Early, most melee brute junglers simply outclass eve's damage, and have MUCH stronger gap closers, and you don't have time when they are chasing you to charge a W on them, because Xin can simply get in 3 hits on you while it's charging, slow you, knock you up, etc. You have no pre 6 escape once that happens. I can scare off a Graves or get him near death, but he can kill camps so fast he doesn't really need to engage you. He can just steal your blue, and then wall dash to get away. And he can do it while you're ganking a lane and get your gromp and wolves while he's at it. I sometimes go steal his gromp/wolves while he's at it, but that doesn't work after lanes collapse.

2)I'm not as lucky as you. I get people who are religious about invading with pinks, and teams who don't go about clearing them well. I average about 5 pinks at least in my jung per game that just I find, some with hidden campers.

  1. I generally back at about 850g (Wisp) or about 1300g (wisp + hunter knife). Sometimes if I get 3 kills or so early, I can finish an Echo in the first back, which leads to a good second gank for bot and possibly mid.

  2. I brought Stonepact 1 game because I'm really trying to find a role for Eve within a team fight. With a Rylai's She can Q up some marks to heal teammates who attack them, and honestly sometimes I'd rather that than a SL's extra damage, if it allows her a role in a team fight beyond assasination after waiting in vain for a team fight of 4 to go long enough for opponents to be below 30% hp. The reason I bought an Ardent that game was because quite frankly, we were losing anyways, and very early in the game the support Thresh surmised that Censer could affect the healing proc on the marks Stonepact creates. So, I said "why not?" Maoki fed Jayce 8/0 in lane and by the time he was level 7-8, he was just shredding our team with lethality (like 80-90% hp on a Q hits at level 8) I actually got 2/0 on bot ganks that game, and then thresh began feeding the lane as soon as I went back to jungle/top, and it never stopped. Twitch kept pushing out solo and pretty much baiting kha and Jinx to kill him. They snowballed so fast I got caught up in the collateral damage, because Maoki began taking my entire top jungle, while Kha began dominating my bot jungle. Once a game starts collapsing, I really don't know what I can do with Evelynn to contribute, because at that point, no opponents are below 80% HP much less 30%, are lethality with Duskblade so they just shred whether you have armor or not (and on a mage, armor pretty much means less AP = much less scaling for eve, and less HP), and they have my jungle pink warded. I don't have a kit that can clear lane waves without putting me into a prone position for kha and jayce, and my team is pure feeding.... one at a time.

I basically also wanted to find a tenacity build, because I keep getting disabled before I can R in most games, which just destroys Eve.

  1. I almost never dive anything on any champ. I'm ALWAYS cautious. I'm more apt to try W > Q than W >E or EVER to flash IN rather than out. But.... without E, my kit is gimped and in Gold+ most team fights don't really allow E. And, if I'm attempting to spam Q's, I'm visible, prone and the range isn't really long enough to do it safely in the gap closer meta. So, I tend to stay stealthed, hoping for my teammates to actually do some damage and to get in a good W somewhere, or mop up 2-3 with an R, but more often than not, they've thrown the early lead I gave them by then, and the other team of ex plats are just killing them in 3 seconds, where even if I got involved, I'd be dead too. Furthermore, I'm finding most good adcs are ungankable with W, because quite simply, they know where I am the second I cast/proc it, and unless they sit on their hands, by the time you get close enough to E after Q engages, they're already out of charm and just ready to punish the crap out of you with Warlord's and 100% crit. And, if you R out, 9/10 of the time you are still in the adc's range, so RIP.

  2. I'll admit. A lot of these games I was under the premise you could build a non AP item and make her work (like Abyssal). But then recently I noticed that when I went to a Practice Bot Map, leveled up, and geared AP, that level 5 Q scales 55 (+189 Magic Damage) etc. That kind of made my brow raise.... at 660 or so AP, about 4/5 of the damage comes from AP. I've NEVER seen a champ so reliant on AP to scale their damage (most skills have maybe 30-55% of damage being AP, not friggin 80%). But.... then that means..... high AP items should be more attractive than low AP ones, because most 70 AP utility item bonuses really aren't worth losing 50-90 AP..... Banshee's for example rarely does anything to save a champ, because people chip it off from a distance; It's more or less for the AP/Resist than for the shield. But.... there's really no other resist/AP items with a useful passive, so we get stuck with Banshee's for raw stats, whereas assassins have Maw..... EoN ..... Mercurial Scimitar..... all of which pwn vs a Banshee's.

But.... usually that's not even an issue that comes up, because the game gets snowballed before 2 items, much less 3-4 (so scaling is iffy), when I'm just working on Lich + Echo.

They just start feeding, and there's nothing I can do to stop it, because the around 178 or so AP I have at the time, just isn't enough to deal with 2-3 9/2 champs who all generally have easy ways to counter eve, especially since her W choreographs where she is.

Azazel Aerternum1 votes

{quoted}

If you look through typical builds, I start Echo, then follow into a Lichbane, or Shoes.... same as any other meta player. Sometimes I threw in an Abyssal vs a Mage heavy team.

I'm going to address your response by first saying.... Your account is gold, and you primarily play Flex with a committed team. While I respect that, I would like to say.... having a Flex team does come with certain responsiveness that your team doesn't have in Solo/Duo Queue.

TL;DR

I don't have a flex team, I'm grinding through flex to try and rank up, I'm constantly against players that are more experienced than me to the extreme, like the Tryndamere D5 OTP with more games on Tryndamere this season than I've played LoL in the last 2 years, I'm only doing flex for the bonus rewards at this point.

Yes my account is Gold, and yes my opponents are ranging from Silver to Plat, though Diamonds, Challengers, and Bronze players have likewise been involved in my matches. I've had the D5 Rengar main who threw away our game and cost us the match, and I've been against the unrelenting Tryndamere OTP who had his champ down to an artform. I've had the B5 Yasuo player who thought he was good on the enemy team, who I promptly destroyed, I've had the B5 WW player who legitimately thought that they were losing b/c WW had been taken from them (and not that they were utterly terrible at the game). Flex is a lot harder than Solo, carrying as a damage support in Plat is much easier than trying to carry from any role in Silver flex due to the sheer randomness of it all. You'll frequently encounter players who are tiers above their laner, and it shows.

She's an Assassin, not a tank, not a support. You either flank, destroy, and kill the enemy carries, or you lose. Building her any other way, or playing her in any other fashion is highly inefficient, and it is a large reason that you're struggling. I see that for the most part, according to what limited ranked data I was able to view, you primarily play non-mechanically or decision reliant supports, mainly passive champs. An Assassin is the exact opposite of this, if you miss your Q as Evelynn, you aren't going to be bursting anyone down, she is entirely reliant on the two-part triggering.

If you aren't using flash Q to instantly charm a foe, then you aren't being aggressive enough.

When playing Zed, a player does not simply or occasionally toss a Q, saving flash and W to run away from their intended assassination target, hoping that they'll whittle them down with Q's. You commit or become worthless in your primary occupation, which is killing people.

Azazel Aerternum1 votes

{quoted}

I'm going to address your response by first saying.... Your account is gold, and you primarily play Flex with a committed team. While I respect that, I would like to say.... having a Flex team does come with certain responsiveness that your team doesn't have in Solo/Duo Queue.

I can pull off 6/0/8 or better in Solo/Queue, and could probably do higher, if the other team simply didn't group and my team start feeding at that point (like a Soraka wandering around in jungle unescorted with "Ambitions" of "Warding......" who doesn't realize that they can pre Q a bush from a relatively safe distance before running in and feeding a group gank several times).

  1. I generally Start Red if Bot, Blue if top, because Eve doesn't suffer at all from either clear starting point, and tbh, you get more gold from going Red > Wraiths > Krugs than from going Blue > Gromp > Wolves. I do occasionally go Red > Wraiths > Wolves > Blue > Gromp > Scuttle > Gank. My Early game is usually on par if not better than my opponents.

But, I've literally had both a Top Jarvan and Xin invade my red when I start blue, and stay there the entire game, timing every respawn, and my mid/top laners do nothing to stop it. When starting Red on Bot, I've had Graves go steal blue, and stay there, and then go my Red when it respawns there, and hide in a bush behind mid lane. I've had a Kha Zix wait in the bush besides top Wraiths when I start blue, and proceed to camp entire game. They all clear quicker than Eve because of the fact 1) Eve has to SEE a camp before she charges Allure on them, and can't attack while it's charging. If she doesn't use the charm, she takes heavy damage abuse, and Q really sucks up a lot of mana and takes longer to kill. The problem I have is, Early, most melee brute junglers simply outclass eve's damage, and have MUCH stronger gap closers, and you don't have time when they are chasing you to charge a W on them, because Xin can simply get in 3 hits on you while it's charging, slow you, knock you up, etc. You have no pre 6 escape once that happens. I can scare off a Graves or get him near death, but he can kill camps so fast he doesn't really need to engage you. He can just steal your blue, and then wall dash to get away. And he can do it while you're ganking a lane and get your gromp and wolves while he's at it. I sometimes go steal his gromp/wolves while he's at it, but that doesn't work after lanes collapse.

2)I'm not as lucky as you. I get people who are religious about invading with pinks, and teams who don't go about clearing them well. I average about 5 pinks at least in my jung per game that just I find, some with hidden campers.

I don't know what kind of crack you're on, but I get invaded every single match, except it took me once to start warding my buffs, starting whatever the closest buff to toplane is, and getting a quick leash from toplane before securing my secondary buff in botlane, grabbing gromp or krugs, and rotating to either botlane or midlane gank.

You don't ward enough, or buy a sightstone while on a non-damage support, which is quite odd indeed. I saw you take RFC and Shiv in a normal match as Tristana Support, but you had the least damage in game, I saw a lot of weird builds, I do mean a lot of them, and not only on Evelynn, though it was quite prevalent on her.

Another match you took Nami jungle, full damage build, but were outdamaged by full-support build Zilean...you had lowest damage in game, the enemy Thresh outdamaged you. That was ranked.

In a MF match I see an arch angel staff and a muramana...those do not stack.

Based on your match history, I can't say for sure how you were placed near Gold. Other than Ardent Censer abuse, I just can't fathom it. You have a Silver 2 MMR, which means the game thinks you're a lower rank than you actually are.

You don't ward enough, you probably don't path properly. From what I can gather above, you don't understand how to avoid being invaded when jungling, and based on your match history you abused Ardent Censer and Sona to get to Gold, which is fine, we all want Gold I suppose, but to be bluntly honest with you, based on rather extensive looking into your match history, I wouldn't be surprised if you were placed Bronze or so at the start of next season, based on your current MMR, and the fact that Ardent is being gutted. I'm not saying this to be mean, but you need to do some self introspection and develop your tertiary skills.

Some games, 30 minutes into a match you still didn't have even basic boots?

You appear to 'troll' in ranked as much as your teammates do, so I can't take what you start off the posting with seriously.

Azadethe1 votes
  1. I frequently ward as jungler. However, I'm not able to ward Blue when I'm bot stalking for a gank, or clearing red. I always ward the buffs I'm working on behind the buff as to not get ganked while doing it. I usually don't every die in first clear; but that doesn't mean it doesn't set me back when I have the opposing top and jungler both clearing not just my red, but my wraiths, and my krugs, while my mid and top do nothing.

  2. You're bringing up games I've trolled a bit in norms as a citation of actually thinking that's how I play. Do you honestly think I'd Tristana Support as a legitimate role? And, To answer your question: If you even bothered to look at that game, 1) Kalista didn't leash me, so she never activated her passive damage in lane, which was the point of Trist. Instead, she leashed her top duo Darius, and at level 6 she abandoned bot and went top. We were vs a Kog ma and a Bard, and Kalista left bot for her duo. Are you getting the picture? I was an abandoned support vs a hyper lane. I didn't actually purchase RPC until when? Oh Right..... 15 minutes into game. By then my team had fed Kha, and Taliyah who both roamed and meted out damage across map entire game. I spent the last 9 or so minutes of the game pushing turrets and trying to avoid the fed Kha.

Nami? lulz. You're splitting hairs. If you actually looked at score, I had a 4 KDA that game, finished A, 25k heals without a healer item, and had Windspeakers? Had a friggin 63% Kill participation rate. And yes, I was kind of troll picking there, because one of my teammates banned the jungler I was going to use, even though I pre-selected it (forget which one, but I normally only play sincere roles in ranked).

MF match. YES THEY DO STACK 1) you can only charge 1 tear at a time, but omfg, after 1 tear is fully charged, YES YOU CAN START A SECOND TEAR. By the end of that game I had 309 AD 443 AP. That was a support and I dominated lane, and game, and generally everything except they very very annoying, fed Kled (he just had to get his 5 hit combo in and anyone was dead..... we had to group him hard). You'll notice BOTH ITEMS are fully charged in the inventory.... they aren't an uncharged purchase item. One is a Seraphs, and one is a Muramana. Both give + 1000 Mana because it is NOT a unique. Both give different additive actives/passives when fully charged. You CAN have both muramana's passive damage boost to single target attacks AND Seraph's shield. That was also a NORM game, so absolutely. I do play it differently.

My sole goal in norm games has been to get Evelynn to work with her, and when I don't I play something radical; either to quicken the game, or to make it fun. I have no PURPOSE to play a norm game, other tan to get a champ to a playable expertise in ranked.

And yes. If you go back far enough, you'll see me Abyssal Mask on a friggin Ahri. It WORKS and is GODLY, because she has a strong base damage, and it's a complementary survival tool to her own passive, and it makes her dangerous to AP mids who normally counter her. I Also Abyssal Mask or Frozen Heart a Morg. It's never stopped me from having a 60-70% Kill participation rate and well over 30-50k damage.

  1. No. I do ward enough because a. I know where all enemy champs are at any given time, and I save my wards for where they are actually NEEDED vs spamming them where they are not. Furthermore, I know when a team actually needs wards and when they don't. I do buy them when it's needed, and I almost always place at least 1 control ward. However, if you TRULY want to carry, sometimes you have to actually be able to rush items, stay on map, and play a role on your team other than ward and active bot support. If I'm slow enough to be caught or in a game with dangerous CC, you can dang well bet I buy shoes. But when you have constant 530-540 Move speed, have good positioning, sometimes you don't NEED shoes.

P.S. I'm a surgeon with a Nami, Karma, Soraka, Morg, Ahri. In Season 4, I mained Udyr, Morg, Kha Zix, Amumu, Sion, Teemo, Thresh and had a substantial rate with all of them (57% +) In Season 5, I mained Udyr, Heim, Karma, Nami, Sion, Morg, Vi, Poppy, and I had a 53% or greater with all of them. In Season 6, I mained Sona, Udyr, Shyvana, Karma, Warwick, Morgana, Nami, Evelynn, Ahri, Taliyah, Nidalee, Sion, Lux, Vi, and had 54% or greater with all. In Season 7, I've mained Warwick, Udyr, Miss Fortune, Sona, Shyvana, Nami, Ahri, Karma, Sion, Lux, Rakan, Evelynn, Leona, Ornn.

See a pattern? I'm very stuck in certain favorites. I've played every champ, owned every champ, know every champ's kits, But these champ's kits appealed to me more than others. I can play Nami and Karma, particularly in any role, and not because of Censer, but because I'm a surgeon with their skills, and can generally out pvp adcs with them. Karma personally I play in jung and in top, and in both positions, generally carry both early and late game, even when my team is feeding. I don't get bad scores normally with Karma. Nami is trickier, and I do usually play her as support, but again, I have almost perfect map awareness with her, and I will get wards when needed, but sometimes having a 680-800 heal is worth more early on than a ward, especially if you know exactly where the opposing team is. Being able to chunk off 30% of an opponent's HP while doing that heal is even better, if it doesn't sabotage your ability to be a support. The only champs I really hate as Nami? a FED duskblade Zed, and a FED akali. Akali can just time an ult to force the bubble to miss, and finish the deal. Zed can shred if he times his ults right and shadows back out before a bubble lands.

I'll also be perfectly honest while you're criticizing and creating some spectacle: I suck at real life/game multi tasking. I have a 2 1/2 year old son atm and a wife. Sometimes I'm in his playroom watching him, and he decides to climb on things and perhaps fall on the other side. I have had a few games this year fail to that. I'm also rather nervous around my wife, who tends to stick her nose into tense games, hover over my shoulder, pace around the room, try to talk to me etc, and generally doesn't care about my focus (She calls it League of Losers). I have lost an occasional game to what may have been something caused by split attention (It's rare).

I'd probably jungle Udyr still, if they didn't sabotage him with every single item change and the last "rework." Udyr comes from the age of melee champs relying on Tenacity and having a Zephyr, and they haven't really changed that. In Season 5, I managed to 36/0/9 a Gold game, before they took Zephyr out, and had 96% kill participation that game. It was literally a 1v5. On A rare occasion, I could do that today, but unlikely given they've pretty much reworked so many champs with long rang gap makers/closers that Udyr just can't do that anymore. Udyr used to kill both Ashe and Kindred. Now they kill him. Udyr used to regularly kill Caitlyn. Now, she tends to kill him if she just uses her traps.

But, I will be the first to admit: I haven't played a pure AP evelynn since Season 5 (late) Season 6/7 was all about AD hybrids.

You literally pointed out ONE troll game.

Ah O Yeah Harder1 votes

So every Evelynn that I have gotten has either Fed hard and cost the game, or gets like 4 early kills then becomes useless the rest of game.

So now I just dodge when I get an Evelynn or Taliyah in my team.

Azazel Aerternum1 votes

[{quoted}](name=Ah O Yeah Harder,realm=NA,application-id=3ErqAdtq,discussion-id=pcI6oiGp,comment-id=0002,timestamp=2017-10-14T20:18:31.867+0000)

So every Evelynn that I have gotten has either Fed hard and cost the game, or gets like 4 early kills then becomes useless the rest of game.

So now I just dodge when I get an Evelynn or Taliyah in my team.

According to op.gg you haven't even played recently.

As for Taliyah, she is quite easily one of the stronger midlaner choices.

Ah O Yeah Harder1 votes

{quoted}

According to op.gg you haven't even played recently.

As for Taliyah, she is quite easily one of the stronger midlaner choices.

I have 13 accounts, 11 of those are permabanned, including this one

Azadethe1 votes

{quoted}

According to op.gg you haven't even played recently.

As for Taliyah, she is quite easily one of the stronger midlaner choices.

I DO agree taliyah is strong. Stronger than Eve at jungling, tbh.

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