Overgrowth has been hot garbage since day one even for health stackers

Shadow Hazard··1 votes·898 views

There are so many improvements that could be made. Add flat health on top of the % per stack. Take downs give the next per stack value. Increase the % per stack.

2 Comments

Samael112 votes

To OP Ehhh, you're not exactly wrong, but it's supposed to be a trash tier rune, so /shrug.


Have you ever taken it and seen it's impact in the end game stats AirKingNeo?

In a 30m game, you are looking at 125 hp if you are crushing farm, and significantly less if you are getting denied (Like 80-90). Average is usually around 100hp, which is 2/3 of a ruby crystal (400gp) or roughly 270gp worth of health stats, by late game. Which is nice, but when you consider ADC are doing 700-1200 damage per shot by the time you have that 100hp, it has almost no effect on the game Sterak's users, or anyone else for that matter, outside of super tanks.

And for comparison, most other "trash" runes give more gp value in less time.

AirKingNeo1 votes

despite the fact sterak's users like jax use it? lol

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