Am I the only one that feels like Poppy is a bit underwhelming?

Blade of Justic··2 votes·619 views

I'm talking in regards to jungle clear speed, damage, and tanky-ness.

She doesn't really feel good to play as to me. What with having only one real ability with damage and it being so easily dodged.

Not sure how anyone else is feeling

12 Comments

Bergk2 votes

Yeah, I feel like you have to stun your enemy if you want to land your Q

TaoistMaster1 votes

if you want to land both parts of the Q yes.

otherwise you just move out of the way where the delayed damage is.

good champion design

TURBO 5OOO2 votes

Completely garbage hero now. I have no words for that useless shiat

The Sword Saint2 votes

She's a disruption tank/fighter now instead of being primarily a damage dealer.

fééd l0rd2 votes

She has so much potential you just have not figured it out yet.. but I think they will give her small number buffs.

Nanuk Pihoqahiak1 votes

Just played my first game as her and decimated. Super fun especially if the enemy team has a lot of dashes. She has a weird bug where she spins in circles when trying to E.

Spicy Rice1 votes

Its not a bug, its a problem when you have your passive up. As the range of the auto and the e range are very close, you keep canceling the ability over and over with the ranged auto

Nanuk Pihoqahiak1 votes

Makes sense.

Markus Vakarian1 votes

On PBE Riot never listened to our feedbacks. Most of them were about her passive and that (too) long cooldown Also after her debut they nerfed armor/level from 4 to 3.5 making the passive of W almost useless I mean now Base armor + passive = old Poppy armor. I know it works with bonus armor too but you will never reach 35 (like bofore rework) AD has been nerfed too She has more mana just because her old mana was the lowest in the game and she has about 100HP more at lvl 18

Removing ultimate and passive should give her better stats,Riot said,but it was not true as we can see.

I didn't even ask more damage or buff but some tweaks to make her kit better. I mean..now the Q has a cast delay. i tried to ask to make it like Malphite's E. How can i hit with the second wave of damage if also the first is delayed??? Another thing is the passive: many asked a cooldown reduction for picking up the shield.....no answer. they say the shield falls between Poppy and the enemy towards the closest wall so if enemy goes there Poppy can stun. but why an enemy should go there?? Poppy doesn't have the shield yet,so if Poppy goes they can prepar an attack.

Rico Nasty1 votes

You obviously aren't using her EQ combo.

Markus Vakarian1 votes

obviously enemies are not so stupid to go close to the walls It's not like say "you are not using LB's QW combo"

Meep Man1 votes

She builds differently than most in my eyes. You gotta build items that allow you to abuse her high base damage while also providing tankiness. An example build being:

item 3111 item 3071 item 3025 item 3742 item 3156 item 3800

Basically, you have to get a bunch of movement speed, armor, magic resist, health, and attack damage, which is realy basic actually. Getting CDR and mana is also good. She also has a more offensive build if you feel daring.

item 3009 item 3071 item 3078 item 3053 item 3800 item 3074

Making Poppy survive as long as possible and then allowing her to constantly disrupt the enemy team is a huge part of playing her while she also has the option go pretty heavy damage.

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