Garen's villain mechanic needs a cooldown

TotalJerk··2 votes·247 views

I noticed a while ago during a teamfight; When Garen kills a villain, another one is INSTANTLY marked, allowing him to take down one target and start spreading the joy of percent health true damage to another right after. I played a game a while ago where we aced the enemy team and during the brief team fight I managed to do a not insignificant amount of true damage to all 5 of them. This isn't really a power thing, it just feels like bullshit. I'd say compensate him with buffs, but he's one of the better soloQ top laners, right now.

2 Comments

69469238DEL11 votes

I'm pretty sure it's only his ult that deals true damage so I don't see the need for a villain cool down if his ult goes on cool down.

redniwediS1 votes

His spin and auto attacks also do 1% max health true damage per application of damage, meaning if you let him auto attack you or if you sit in his full late game spin he will do quite a bit of true damage, even without his ult.

Most people do their best to avoid the full spin though. His silence duration was nerfed specifically so it wouldn't last for his full spin duration, after all.

More from Gameplay

More by TotalJerk