"vayne prepares herself for a epic confrontation."
While there are many threads that talk about vayne, I personally think there is a sort of identity crisis happening here.
Demon/witch hunters in fantasy are supposed to be loaded with gear and at their "final hour" they unleash their full arsenal at the enemy which results in a massive explosion of ballistics and torrent of bullets. It is the sole reason a lot of people love them. Such as dante from DMC, or diablo's demonhunter its basically the "dream" rather than the "hated" one we know in this game
lets take a look at our demon/witch hunter at league of legends. It is sorta...contradicts what we are expecting doesnt it?
I think Vayne's ultimate is too loaded with "combat stats" such as a massive ad buff and mobility rather than giving her the essence of what a demon hunter is. It gives her so much power at a invisible level (literally invisible since she goes into stealth) and fails to adresss the theme which is supposed to be really visually impacting and appealing. i dont even know if that thing is activated or not! Have you ever heard in a tournament scene "Vayne has activated her ult!" I can't recall it.
since its one of the reasons she is cancerous, why not rework it to make it fit her hunter character better? And possibly for balance make her really reliant on it (like twitch level reliant) so it would make her a true late game champ with more risks on handling?
what do you guys think about this.
also has a similar problem with his own ult, though he's definitely in a worse spot power-wise. I do, however, like the stealth on her Tumble, even if stealth isn't too well-implemented in the game, and I think it's that kind of power that should be spread out across her kit, rather than just raw stats during Final Hour. I think it would be nice if her ult didn't really give her extra damage (she has tons of it anyway), but instead gave her lots of situational utility that would make her better at fighting and chasing her opponents one by one.