Will we be able to get an update on the work being done to support items

Shadow Hazard··7 votes·307 views

I know there are thoughts of tuning down spellthiefs line and inversely thoughts into tuning up the coin line. Also is there any looks into tweaking the base stats of FotM and EotE, I don't think it is a good thing that EotE has such superior stats over FotM in both health and regen while not really being that much mroe expensive.

3 Comments

AirKingNeo1 votes

Other support items need huge work too. Sure, taking away Redemption from tanks and Locket from enchanters is a really good idea. But now we have:

item 3190 500-700 HP shields and tanks buying it. Legit double locket isn't even a bad option anymore. Lower the bonus HP ratio to just 15%. item 3109 Too much damage reduction. item 3504 Needs to give 15% attack speed, not 20-35%. item 3092 Queen's Tribute speed boost is a bit too much. item 3302 stacks of this need to be made super visible again. Having trouble realizing they have stacks.

Shadow Hazard2 votes

I personally don't think it is an issue that tanks are running locket, especially since many of them are running it with stoneplate. It is really solidifying the idea of them being protection/enablers rather than being heavy tanks and heavy damage dealers simultaneously.

I personally don't think KV is an issue rather than the other survival items that carries are able to stack up on top of it.

I do agree ardent is rather strong but it can't as easily be toned down with out also swinging the range support meta back into the apc supports. I could see an improvement for ardent and similarly zeke's is to make the support effects tuned for any carry type instead of only AA based types.

Maybe not with the queens tribute, but I really do think something needs to be toned down or retuned with all levels of the spellthief line.

I personally don't have any visual issues with relic stacks but I can appreciate any improvement in visual clarity in general.

HoH Indie1 votes

I agree entirely on the tank items. Why is it a bad thing that tanks are actually able to protect their allies? That's their purpose. Plus, the Locket rework was meant to make it an item for tanks and tank supports to buy. The intent was to move some of that protection ability away from enchanter supports and to the tanks, who had few options that were viable.

I swear, half the playerbase just hates the fact that tanks exist.

More from Gameplay

More by Shadow Hazard