Darius execute indicator

Warmas·3/2/2020, 5:26:49 PM·1 votes·2,973 views

Why Darius doesn't have an execute indicator for his R, every other champion with execute Pyke Chogath Urgot has it.

Edit 1: Execute current definiton: An execute is the process of killing a champion at extreme amounts of Hybrid penetration true damage. It usually occurs if the target is below a certain health threshold which does not consider Hybrid resistances icon shields. Cho's ult is neither an execute in riot current's definition (but of course that changes year by year however they want to make excuses), so if he has the question still stands. And if the argument is that Cho already had one, with that analogy then why do we even fix bugs if they are already in the game?

10 Comments

Jaspers3/2/2020, 5:31:43 PM5 votes

Because it's not an execute (neither is Cho's but he had an indicator already they just updated it to match the others) and doesn't deal a set amount of damage, it can change based stacks.

The real question should be, why do Urgot and Pyke have one?

Troll Slaiyer3/2/2020, 7:05:47 PM4 votes

not an execute u meathead

LanceTheJungler3/3/2020, 4:40:37 PM2 votes

Champion is already gigabusted, plus his ultimate damage changes based on bleed stacks + AD which goes up during combat from Noxian might and conqueror. Unlike Urgot which is always same %HP, and Pyke and Chogath who don't take conqueror or have stat steroids. I'd be willing to give him an indicator despite that though in return for nerfing his passive AD.

ModWulf Helhammer3/2/2020, 5:30:56 PM1 votes

#Why does Pyke have an indicator to show when his ult will execute people, but Darius and Urgot don’t?

While we try to have parity and consistency across champion mechanics when possible, there are often exceptions to every rule.

When it comes down to decisions like these, we have to take into consideration every aspect of a champion and remember to not just look at each ability in a vacuum. Each champion (and each ability) has its own needs and goals.

For Darius, a part of his gameplay revolves around the ambiguity of whether or not his ultimate will kill a target. It adds excitement to the spell and is a way players express their skill and mastery by learning the perfect moment to land a killing blow as soon as possible.

For Pyke, we had different goals. A large reason we added the gold sharing mechanic was as a social release valve. We didn’t want to create a lot of unneeded friction between members of the same team because a support was taking all the gold. If Pyke’s ultimate was very difficult to pull off, we wouldn’t really be relieving tension between teammates as often as we’d like. His ultimate is also a skillshot, because we wanted to allow enemies to have a response and we wanted Pyke to feel awesome when he’s able to land a kill. If he doesn’t land the killing blow, it can put him in a very risky situation by blinking onto a target he expects to be dead. Additionally, Pyke is very fragile compared to Darius and Urgot. He lives on the razor’s edge. He needs to know “right now!” if his ult will kill someone because it can easily be the difference between his death or a pentakill.

All of this together meant that we didn’t really want to ask Pyke players to also judge the HP kill threshold themselves. There are already a lot of other skill tests they are undergoing with this spell (and elsewhere on the kit).

That said, we have seen this question a lot and have been talking internally about Urgot’s ultimate. We don’t feel like a players ability to judge “Yup, that looks like 25% to me!” is an important skill test for them either. So we will be adding the same kill indicator on enemies’ HP bars for his ultimate in a future patch.

Source: https://nexus.leagueoflegends.com/en-us/2018/06/ask-riot-executes-and-ssg-skins/

Urgot has since had one added I believe.

WoonStruck3/5/2020, 6:50:37 AM1 votes

People wanting Darius to be even more braindead?

Color me surprised.

[sg-lulu]