Sated Devourer Change
I absolutely hate the AFK farm jungler style, it is both boring and a not viable strategy at all. Since being sated involves your team winning so this means 100% luck going devourer, but it is also a snowball item since only the winning devourer jungler gets sated. The on-hit late game investment item is fine however.
Here is the change:
Devourer Enchantment: +35 magic damage on-hit +50% Attack Speed +UNIQUE Passive: Summon a phantom wolf that deals 30% of your on-hit damage to your target.
So no more AFK farm jungling, you now get an item that buffs your on-hit damages immediately rather than later, currently Sated deals 50% increased on-hit damage. Also 100% more wolf ALL the time (I like the wolf).