@Riot Another thread suggesting changes for Yorick

Darth Sidiouss··18 votes·1,137 views

Changes he needs

  • Improved maiden AI
  • Ghouls shouldn't reward the enemy ANY gold for killing them.. cough* *cough item 3068
  • Shorter Ultimate cool down or a way to slash off seconds from the cool down via raising graves.
  • Maiden should be doing more damage on structures its hardly relevant due to how fast she dies from the towers and enemy rotations.
  • Let his E command his ghouls alone to position themselves (E ing on the ground moves them to location and de aggros them if in pursuit or attacking.) ** (^^SO maybe i wanna spawn some ghouls and leave them positioned in a nearby bush like Teemo's shroom gank insurance policy? and not have them automatically push the wave?) ** I strongly believe the E changes are necessary and raises the skill ceiling on Yorick. It would also be cool if the ghouls granted small vision alone (not sure if they do already) but allow his ghouls to actually scout an area and also opens up support role possibilities for him.

(Think Kalista's W Sentinel)

Please hear me out Riot games.

21 Comments

Skins Project5 votes

no... That's counter productive.

The idea is that yorick can't control his ghouls.

They "follow" and help him. But he has no control over them

Papa Andrei3 votes

But ye see, thats the bloody issue

Skins Project1 votes

._.

Sighs

D3m37r13 votes

I just want his E to mark minions and champions but prioritize champs. That change was what really killed it for me.

A Bad Nasus2 votes

Yes, if they just tweak his gouls ai and give some qol fixes to his unreliable maiden, he'll finally be solid.

Kitsuki052 votes

The only thing I could support here is the remove of a gold reward on minions. The maiden isn't supposed to be able to tear down towers fast, that would be ridiculous, however she is able to do a prolonged siege very well. She gets lots of health as you progress and if you use her properly, she won't even be targeted by the tower for a while.

Yorick is still pretty strong right now, people just aren't playing him that often.

Umbral Regent1 votes

I don't think any change could open up Support role possibilities, since the only thing he can really offer to his teammate is holding down enemies in his Dark Procession - using his Mist Walkers to scout out an area wouldn't make him any more viable as a Support than he is now.

Darth Sidiouss1 votes

If they removed the limited distance between Yorick and his ghouls he could leave them as an artificial pink ward that attacks but if he moves them when too far of range the ghouls will just die.

Darth Sidiouss1 votes

The ghouls can track invisible champions too already so if a Shaco came bot lane you just E shaco and the ghouls will auto pilot towards shaco even if he Qs.

Umbral Regent2 votes

While it would be nice to have a wider variety of uses for Mist Walkers, (and interesting to note that they can track invisible units when struck by Mourning Mist) - it doesn't change my stance. Yorick doesn't have enough tools to compliment Carries - he has only one soft-lockdown tool, a slow, and that's about it. Everything else is just his built-in siege and dueling abilities.

Supports tend to have one of three things; Engage/set-up ability, peel/lockdown ability, or utility. Some, such as Alistar, or Taric, have more than one - with Taric being peel/lockdown and utility, with Alistar being all three, when played right.

Yorick lacks sufficient lockdown ability since his Dark Procession can effectively be ignored by anyone with high mobility, and can be laughed off by groups of enemy champions due to its low health. On the bottom lane, it wouldn't suffice for a set-up or lockdown tool, because you're faced with enough champions that you either have to invest most of your points into it first, or hope that your opponents are as dumb as dirt.

He also notably lacks utility; nothing he does can ostensibly benefit an allied champion. He's got no heals, no shields, nothing that could be a boon to his teammates besides his wide hitbox. And if you're going to be face-tanking as a Support - you might as well just be playing Braum.

And, lastly, even if the extra minion control was to be added, I don't think it would change Yorick's playstyle at all. Who would want to sacrifice their Mist Walkers to hide in a bush when you could just as easily use them to push, and set up more Graves as insurance? Granted, it would be nice to have more utility and vision tools without having to buy wards or wait out totem cooldowns, but objectively, I don't think Mist Walkers as mist-warders would really work.

ReZisT Lust1 votes

i could see a tower sieging yorick sup build these item 2303 item 3056 item 3071 item 3107 item 3047 item 3053

TheSingularity2 votes

Even then, yorick isn't built to seige, he isn't built to be an E boot and he isn't built to be a gold/grave deprived support. He's built to split all day ery day and walk over anyone that gets in his way.

ReZisT Lust1 votes

yea but he would be for helping adc to take towers earlier

TheSingularity2 votes

Even then. most shacos are already invisible before they enter the lane. He simply doesn't have the tools or kit to support.

  1. He'll be up against champs with high atk speed/aa resets=they can clear his gouls like they were never there.
  2. His wall will die almost instantly until it's maxed, which is far from optimal.
  3. His E is a meh poke tool without gouls (more on this in 4)
  4. He will be extremely grave deprived! If he can't freely spam graves, then he may as well not be there at all. Those gouls are like 30% of his power budget.
  5. Maiden will die extremely quickly and will unintentionally tax the lane
  6. He's a slow, easy to kite juggernaut who simply does not belong down there with his sheer lack of hard utility.

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As for

Maiden should be doing more damage on structures its hardly relevant due to how fast she dies from the towers and enemy rotations.

IMO she's not really there to push the tower down, a yorick with tri force can push just fine without her. She's more to guarantee 1v1 victories against anyone who may come along, replenish low gouls, shove the wave like crazy and tank the tower if you manage to run out of minions. Given she does all of those thing pretty darn well (fiora is the only champion who can out do maiden+yorick from what I've seen)

As for her cooldown. I'm happy where it is. Once maiden is out yorick becomes extremely oppressive for the enemy. There is literally NOTHING they can do to kill yorick while maiden is out. Even when junglers gank me to try and stop me I 1v2 so dam often it's almost sad. And when she is down, yorick has the tools to play like a complete pansy until maiden is back up. removing almost any opportunity of getting a lead on yorick.

That long ass cooldown allows players to roam, catch up on XP/CS or if they get 3 people, dive and devour the yorick. IMO it is necessary for yorick to be balanced as I've been on both ends of maiden, and once yorick has item 3078 item 3065, it feels like it has no cooldown at all on the receiving end.

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. I don't believe E changes will raise his skill ceiling too drastically. Gouls are a light harass, hard push units that dies extremely quickly regardless of how surprised the enemy is. You'd really be adding unnecessary complexity and more room for error while having little benefit in terms of gameplay.

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The only QoL change I can see to yorick is the first one or allowing yorick to command the maiden to follow him and ignore others. Perhaps by using E on himself.

Silverjust1 votes

Maybe make slaying dragon or baron spawn multiple graves so he is more usefull without ult

Papa Andrei1 votes

I just would like the control of the damn ghouls to be not barred by some f'ing gimmick and ridiculously long CD.

ReZisT Lust1 votes

It will be nice to be able to freeze lane hardcore if they allow him to control his ghouls.

Only Play Darius1 votes

Just reduce the cast time on his E, his entire kit depends on landing one telegraphed skillshot with a substantial cast time.

Morticianjohn1 votes

Make it so that graves spawn faster under tower. It just seems like when you get behind on Yorick there is no coming back because you're constantly pushed in and can't even make graves consistently. Tower shots should have like a 50% chance of making a grave if yorick is under the turret.

Spoofghoul1 votes

one of my biggest concerns is the ghouls being killed by 1 basic attack

item 3085 trololo item 3074 trololo

item 3070 Yorick item 3070

Nubbersx1 votes

Or just bring back old yorick

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