Countering True Damage
A lot of issues recently have revolved around "% Max HP True Damage" and that there's little if any counter play regarding this kind of thing. What if there was an item you could build that made you gain some kind of stat, aura, or active after taking XXX or X% of your HP as true damage? Would this be a good potential avenue to explore?
Thoughts?


this bitch has the most annoying true dammage