Rito's double standard?

The Deckowner··10 votes·1,367 views

item 3140 no longer remove non-cc debuff soZed Fiora Trundle ult doesn't get countered by** just an item**. Pink ward (RIP you will be remembereditem 3070 )is removed so champions like Vayne Rengar Khazix Twitch Evelynn's stealth don't get counter by** just an item**.

Yet Teemo gets fuck over by item 2055 item 3364 item 3341 and now this fucking plant. https://i.ytimg.com/vi/9t7GLYC9QjY/maxresdefault.jpg

Haha, a champion's ult totally should get countered by a 75gold itemitem 2055 or a free trinketitem 3364 or even a **random spawning plant **because he isn't your beloved assassin/ADC right Rito?

17 Comments

Chiyoiche2 votes

eh, its just a new mechanic, however i highly doubt it only affects Teemo , dont forget that Caitlyn and Nidalee use planted traps as well. they may not do as much damage, but still traps none the less. im sure it reveals them too.

Big Lincoln5 votes

neither of their traps get disabled

neither of these champions rely on their traps to have any post lane presence

Auz the Ripper1 votes

Cait relies on her traps alot in seiges

VoidBorn131 votes

{quoted}

eh, its just a new mechanic, however i highly doubt it only affects Teemo , dont forget that Caitlyn and Nidalee use planted traps as well. they may not do as much damage, but still traps none the less. im sure it reveals them too.

Those aren't hidden though, the control ward only shuts down invisible things like Teemo Shrooms and Shaco boxes.

Chiyoiche1 votes

thats a good point. didnt think of that when posted. was half asleep. lol wasnt even thinking about shaco.

PureSilvrr1 votes

They aren't invisible traps though

SwiftKitten881 votes

{quoted}

eh, its just a new mechanic, however i highly doubt it only affects Teemo , dont forget that Caitlyn and Nidalee use planted traps as well. they may not do as much damage, but still traps none the less. im sure it reveals them too.

nid and cait traps are always visible and always untargetable. but they dont last very long, nid's last only 2 min

SuperLuigiLXIV2 votes

The rest of those champions can't ult every 30 seconds.

Nor do their ults sit around for five minutes regardless of their own location and wait to damage enemy champions.

Oh, and lest we forget, there's more than one answer to THOSE guys that don't involve the items in question. What's the alternative to dealing with Teemo shrooms if you can't see them to get rid of them....?

The Deckowner1 votes

old item 3341 anf pink ward reveals but no disable shrooms, which is completely fine because you can't just use them in a teamfight and walk right through them in teamfights like you can with item 3364

agbudar1 votes

looks like satan needs a bit of love.

on the plus side his passive cannot be detected

Wh1teWu1f1 votes

Teemo needs a full rework anyways imo.

The Deckowner1 votes

except his last mini-rework(on the same patch as fiora rework) completely fucked over AP Teemo, I highly doubt Rito will do him anygood.

Stars Shaper1 votes

item 3814 Totally nullifies the only way AurelionSol has to peel off divers/assassins (which is also his ultimate).

Yes, double standards.

Only Play Darius1 votes

Who cares? That toxic outdated champion deserves it.

The Deckowner4 votes

you main darius yasuo quinn and you called Teemo toxic lol.

Revali1 votes

no one likes teemo, just keep playin that up and everything will screw him over.

Chiyoiche1 votes

teemo could still use a bit of a rework. maybe they are working on something new for him, that we do not know about yet, which may be why the new items. teemo can be fun, lets be honest, most only really play him so they can dick around and with with minimal(SOMETIMES this is true, dont get butthurt over this.:P i know there some serious teemo mains.) effort planting shrooms all over. lol.....over which i am guilty of too when i end up with him in either aram or TT. most of his stuff looks the same, every attack, ect. aside from the laughs you get from people dying from a shroom, after you have just died, and his skins, his appeal is not like it used to be. tho, would be nice to have his inviso stick when he moves, like Eve's does. but, that would give him too much power, so its a bit of a catch 22. hes more of the ground bomb squad sniper, without the fancy footwork and tools. (my opinion tho, unpopular as it may be.lol) i have only started playing this year. aside from his flaws, hes fun, but he needs a rework, not just new skins, to scare the jeebers out of us even more. lol maybe replace the poison active spell (sorry cant think of the name atm), and just add it to his normal attack, and as he lvls which ever way he goes in items it affects that....then that would leave room for teemo to get something fresh. honestly, if they gave him a TRUE snipe, and moved his shrooms to the poison spot, and the snipe to the ult, would be good. but seeing as cait has a snipe, would have to be pretty interesting for a teemo version. like, hear me out here.... teemo could only activate it if he hasnt been damaged in say 5 seconds or more....and if teemo is neer an ally tower, or wall, click to activate it, hop on TOP of said tower, ect, and (like jinns ult) have a timer ticking as he selects a target and shoots. but while teemo is setting up his shot, unless the victim is in the viewing range they will not see it coming. (ie-long range shot). only then after he shoots he is revealed. annndd if you think about it, this could theoretically work. blow dart guns, well made with a good pair of lungs can shoot a great distance. but current teemos normal range is quite small, he has to get close and risk death.

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