Why Would You Nerf Nunu Even a Little Bit?
The current change on the PBE:
W- Blood Boil Duration: 12 seconds -> 7 seconds Cool Down: 15 seconds -> 10 seconds Mana Cost: 50 mana -> 35 mana Movement Speed Given: 8/9/10/11/12% -> 10%
This may seem like a neutral change, but it actually isn't where it counts. Allow me to explain why.
- Mana Costs on Nunu are not a huge thing. Just basic attack 5 times and the mana cost no longer matters. The mana cost buff is very minimal for Nunu's strength.
- The cool down and duration buffs may seem like they equal out, but what is actually happening is Nunu needs more CDR to obtain a permanent W. Previously, Nunu would only need 20% CDR, reducing his cool down to 12 seconds, an amount that equals the duration. Now Nunu needs 30% CDR for a permanent W. While not huge, it is still a nerf.
- Chances are, the main Nunu play style that makes use of his W is Support Nunu. While this may buff his early game slightly, the 2% movement speed nerf impacts Support Nunu for a much larger time throughout the game since Support Nunu maxes W first or second, depending on the game. Plus, percentage movement speed bonuses matter a lot more later in the game since just a little bit of movement speed later in the game can be the difference between a multi-kill and no multi-kill. So, I ask again, why are we nerfing Nunu? He is not strong at all right now.
's clear times also benefit from keeping permanent Blood Boil up.