Just fix Daruis' E already..
It's literally getting disgusting how many games I've lost because he starts up his E, I flash/dash out of it, but I still get grabbed.
It's literally getting disgusting how many games I've lost because he starts up his E, I flash/dash out of it, but I still get grabbed.
His pull actually has 0 cast time according to riot, so when he casts it, its already at max range even if the animation isn't so if he casts it and you are in range and haven't flashed yet, it will grab you regardless of whether or not you flash or dash or whatever. i mai ndarius and i do this crap all the time its hilarious. Pulling ezreal out of his blink, leblanc out of her dash, ekko out of his blink, etc.
But that should be changed, for the sake of counterplay.
Having an instant grab is just pretty unfair to play against, and the animation just seems like such a decoy in my oppinion.
he is one of the most immobile champs in the entire game, i think its alright since it is his absolutely only way of closing a gap on anyone.
At least remove the animation it has, if they want it to be instant. It's just a flash bait to me.
[{quoted}](name=Exotic Tuna Can,realm=EUW,application-id=3ErqAdtq,discussion-id=ocNGjl1d,comment-id=00000000,timestamp=2015-06-22T22:28:15.956+0000)
But that should be changed, for the sake of counterplay.
Having an instant grab is just pretty unfair to play against, and the animation just seems like such a decoy in my oppinion.
Counterplay doesn't mean "Kite a melee forever if you have flash up or neither of you do"
I know it doesn't, I made my point wrong.
Pretty much, if it is to be an instant grab, just remove the animation. If it is not, then change how it is coded.
If it's instant, then the flash should go through after the grab, placing them flash distance away from where they'd end up after the pull. Right now, his pull selects the target, allows them to move around, and then pulls them in regardless of what they did in between. Either the entire thing should be instant or the entire thing should be animation based. Not the best of both worlds.
Edit: If it's too difficult to figure out what's bugging this ability, they can add a snare to the ability which expires when the animation completes. The snare wouldn't help Darius at all since it doesn't matter how far the opponent gets since they get pulled back regardless, but lets people keep their dashes so they don't waste their escape. The only way I see this helping Darius is if the person he pulled would manage to kill one of Darius's teammates after the cast but before the animation completes.
lol who the hell gets caught by darius?
The same people who eventually get caught by a Blitzcrank grab or Thresh hook: everybody.
nahh
Its not broken, its a side effect of how conic spells work. It works by checking who is in the cone when he hits the button And then playing the animation.