Why do Riot's counterplay standards not apply to adc?

Dasdi96··3 votes·1,114 views

What is the counterplay to ranged undodgeable burst? If your answer is nothing, you are correct. I will give you an example: When rengar wants to assassinate someone, his stealth is known to the enemy team, with an indicator over his closest enemy. He has to jump into melee range with very little durability, hope he does not get ccd or exhausted, unload his full combo perfectly, and even if he succeeds, he usuallt ends up dying. Meanwhile twitch does the same thing, except with his stealth indicator being too close, having 850 range, so most champions can't even fight back, has the same burst potential, does it to the entire team instead of one person, and lifesteals while doing it. How is this remotely fair?

5 Comments

lowrankhero2 votes

its called focusing

Poop Johnson2 votes

I don't think Twitch can kill a whole team, let alone 1 person, in .25 seconds.

Dasdi961 votes

[{quoted}](name=Poop Johnson,realm=NA,application-id=3ErqAdtq,discussion-id=ocAXKPMY,comment-id=0002,timestamp=2019-03-26T02:39:51.710+0000)

I don't think Twitch can kill a whole team, let alone 1 person, in .25 seconds.

Neither can rengar if you build some hp and some armour.

Abramagician1 votes

I go rammus full armor and aftershock. those adcs wont have counterplay once I roll, taunt and kill them in 2 seconds.

EthreainAmbusher1 votes

Blind them.. CC them.. break their mouse.. kill them.. uh

be a tank?

actually don't know the answer to that. guess i'm right for once!

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