If you are planning to rework Diana, make her more...."moon themed" if you can.

Craft Zeppelin··2 votes·1,781 views

SInce you did a great job remaking irelia, I hope you can make Diana feel more special than "poke, dash in".

6 Comments

Oleandervine3 votes

What is more moon themed though? Does she start the game weak, then peak into massive glory mid, and then AFK late game?

SEKAI2 votes

I mean, at least Diana when fed just flies to you and you die like you're just hit by a moon.

Moon enough?

Craft Zeppelin1 votes

In pre-production state, Diana had this awesom ult that it started to channel from new moon to full. And sends it crashing down in a explosion of aoe damage around her.

Dead flag blues1 votes

Having "moon cycles" effect would be sick. Like every few minutes, the "cycle" change and it affects her ability / stats / idk

(Like Swain has crows spawning around him, having a moon somewhere on the map and changing the lighting of it like Nocturne R, but yeah let me just dream [zombie-nunu-bummed] )

Ultîma1 votes

I just wish she'd be reworked to be an AP fighter/duelist, a niche that hasn't been exploited in the game yet and one that really resonates with her design. Her Mark -> Burst pattern is way too common. I want more Fiora/Riven and less Leblanc/Akali.

no to toxic1 votes

they should just make her a ranged characters whos autos have the same travel arc as her Q and then give her 4 variations of throwing a rock that glows

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