If the jungle changes on PBE go trough, tanks are gonna have an even harder time clearing.
Taken from the PBE :
Jungle Summoner's Rift All camps all now spawn at 2:00 instead of 1:55. Crimson Raptor base HP increased to 1340 from 1200 Raptor base HP increased to 300 from 250 Raptor damage decreased to 18 from 20 Greater Murk Wolf base HP increased to 1440 from 1320 Murk Wolf movement speed increased to 500 from 450 Ancient Krug base HP increased to 1560 from 1440 Krug hp increased to 620 from 540 Gromp base HP increased to 1800 from 1600 Blue Sentinel base HP increased to 2100 from 2000 Sentry base HP increased to 450 from 400
I don't think the small buff on machete will compensate for the huge HP increase of the camps.
Combine that with them spawning at 2:00, and almost nobody will leash for you anymore.
On tanks like
,
or
, that bit of extra damage really helped in their already hard first clear.
I honestly don't know where Riot is going on with this. They wanted more diversity by allowing tanks to have a shot at jungle this season, but so far a lot of their changes is hurting them more then anything else (like the removal of the CD reduce on the AoE smite). The Gromp is supposed to be the start for tank, and it's already hard to kill at level 1 (with no leash on Nautilus, this guy takes about 50% of my HP). Increase his HP by 200, and man this is gonna hurt...
I believe Riot will have to buff tank junglers more to compensate.