Near Perfect Galio Changes
This is to fix his theme, and gameplay. Gives unique counterplay as and against Galio. Riot please consider, help me get Riots attention with these changes.
Passive:
Magic Shield Added
Shield Strength: 5 - 20% based on level (+ 2% per 85 MR) of his Maximum Health as a Magic Shield -Shield Refreshes every 10 second after taking no damage.
Damage changed to 25% of his current shield (minimum 20) (+ 100% AD) (+ 65% AP) (+ 65% bonus magic resistance) total magic damage to its target and all enemies around it.
Q:
Total Tornado Magic Damage: 7.5% (+ 3% per 100 AP) of target's maximum health
W:
Magic shield removed. Damage reduction removed. Interruption during channel removed Replaced with On Damage Heal Initial Healing: 20 / 35 / 50 / 65 / 80 (+ 30% AP, + 15% MR) (each subsequent healing tick is 15% weaker than the last one) (75% Effectivness against Physical Damage)
R: Can no longer be cast while I'm combat Cooldown reduced to 175/150/125 Wind up timer on the ground slightly reduced.